[12:14] You shout: so, this will be chat, [12:14] You shout: and until we ge tto the open forum [12:14] Arawn Spitteler seems to be in seascale, t the moment [12:14] You shout: I'd ask you keep the chat to a minimum [12:14] Bridie Linden is Offline [12:14] You shout: in addition [12:15] You shout: I'll be turning on a big red sign [12:15] You shout: when I'm ready for IMs [12:15] Cyn Linden is Offline [12:15] Betsy Linden is Offline [12:15] Cerulean Capalini: that was a first..ran out of memory & sl aborted then crashed. [12:16] You shout: so, without further ado [12:16] Harleen Gretzky: me too smartheap error [12:16] You: firstly I'd like to go over some basics of what the viewer does [12:16] Bridie Linden is Online [12:16] Wrestling Hulka: *two finger claps* [12:16] You shout: oh, and please don't IM me now :) [12:17] You shout: the first thing I'd like to express to all is the difference between the network/server side and the viewer side [12:17] Hamilton Linden is Offline [12:17] Karine Koba shouts: shhhhhhhhhhh people shush damnit [12:17] Ford Roffo: ty [12:17] You shout: some of this might be basic to you, but to some, not so much [12:18] You shout: SL processes most of tis data on servers- like a mail server or a web host [12:18] Zen Linden shouts: f [12:18] You shout: and then trasmits that data to you on your viewer [12:18] You shout: the best way to always think of this [12:18] You shout: is like the Matrix :) [12:19] You shout: imagine you strip away everything you see, and replace it with information and numbers [12:19] Wrestling Hulka: windlight is like the red pill [12:19] Hauke Schnyder: you are 3Mtr away from me [12:19] You shout: for example, my cute little avatar [12:19] You shout: would be a series of instructions and data [12:19] You shout: all of that comes from the server [12:20] You shout: so, script behavior, people's locations, your attachments [12:20] You shout: all of that comes as data, without any visuals attached [12:20] You shout: now, the viewer has a very "dumb" job [12:20] You shout: it takes all the data and paints over it, so to speak [12:20] You shout: like going from green Matrix data mode to the real world view ;) [12:21] You shout: so, why am I going over all this? [12:21] You shout: we work on the viewer- [12:21] You shout: which means, we are almost entirely separate, data-wise, from those numbers and infoirmation [12:21] You shout: not entirely, and obviously we *work* with everyone in tandem [12:22] You shout: but when a new viewer is released, the first thing to ask yourself is, [12:22] You: if I strip away the "paint" [12:22] You shout: the 3d drawings on top of what's happening [12:22] You shout: is that where my bug is? [12:22] You shout: and that's a great litmus test to tell if it's viewer related or otherwise [12:23] You shout: the viewer has a slew of its own issues, don't get me wrong ;) [12:23] You shout: but many basic concerns with the viewer aren't actually the viewer at all [12:23] You: or at least not the 3d component of it [12:23] Abby Callisto: ... [12:24] You shout: much of ti has to do with the communication from you, to the server, back out to others [12:24] JoJo863 Nightfire: ao on [12:24] You shout: so problems with IMs, [12:24] You shout: inventory loss, etc. [12:24] Rowan Nadezda: HUD's Come off when logging in [12:24] You shout: when you think about it as a "data or paint?" question [12:24] You shout: fall in the data category [12:24] Helaz Saarinen: as usal lol [12:24] You shout: sometimes it's hard to tell the difference [12:24] You shout: but that's a good first step [12:24] Q Linden is Offline [12:25] You shout: take away: "We paint the data" [12:25] Runitai Linden is Online [12:25] You shout: that's what the viewer mostly does [12:25] Qarl Linden is Online [12:25] Qarl Linden is Offline [12:25] Rowan Nadezda: I'm having issues with Hud's coming off on login, some AO's not working, as well as walking when trying to use a hugger, or falling when trying to use a hugger. [12:25] Unmitigated Gall: another GD crash [12:25] You shout: guys, please keep chatter down for now. Thanks :) [12:25] Iexo Bethune: Anyone who chatters out of turn has cooties! [12:25] You shout: so, this obviously leaves a vast swath of other problems [12:25] You shout: and for those, [12:26] Rowan Nadezda: Sorry just got here. [12:26] BigPapi Linden is Online [12:26] You shout: there is a *GREAT* new wiki article up: [12:26] JoJo863 Nightfire: 0.o [12:27] You shout: https://wiki.secondlife.com/wiki/Service_Disruptions [12:27] You shout: someone check to make sure you guys can see that, plz [12:27] Abby Callisto: its not coming up for me [12:27] Cheesyface Wuramunga: 'Scuse me, but what's this talk about? [12:27] lobo123p Boa: lol [12:27] lobo123p Boa: i never see a linden [12:27] lobo123p Boa: HUAHAHAH AH AH AH AA HUA [12:27] Ford Roffo: SHUT UP YOU RUDE IDIOTS! [12:27] Abby Callisto: there, it popped up now, ty [12:28] You shout: okay [12:28] Echo Linden is Online [12:28] Daten Thielt: Working pastrami [12:28] Shadow Pidgeon shouts: got it [12:28] lobo123p Boa: the lindens or the residents? [12:28] lobo123p Boa: HUAHAHAH AH AH AH AA HUA [12:28] Fos Dagger: I got it up. [12:28] Zen Linden shouts: Please refrain from talking. [12:28] Helaz Saarinen shouts: oki works [12:28] Cheesyface Wuramunga shouts: EVERYONE SHUT IT AND LET THE MAN TALK! [12:28] Walden Mannonen: It works, Pastrami, okay. I'm shutting up now [12:28] You shout: so, this wiki is a great reference for what goes wrong with server, network, and data side of things [12:29] Anime Emoticon V2.8: Confused [12:29] You shout: now, this information doesn't make any of this more palatable, I know, BUT... [12:29] Sandor Balczo: CAN'T WE BAN THE IDIOTS? [12:29] You shout: before commenting or being concerned that you have a viewer problem [12:29] You shout: consult this wiki and think of the "data vs. paint" analogy [12:29] You shout: it will just make yuor concerns and comments easier to place [12:30] Unmitigated Gall: take voice private please [12:30] You shout: both for you guys and for us [12:30] You shout: so, that's it: viewer vs. the rest [12:30] You shout: next topic: [12:30] You shout: Drivers [12:30] You shout: we communciate it again and again [12:30] nomo Munz: holaaaaaa [12:30] nomo Munz: donde estas [12:30] Wrestling Hulka: don't drink and drive? [12:30] You shout: on the viewer side, we are unfortunately beholden to the graphcis cards manufacturers [12:31] nomo Munz: quieres venir donde estoy yo? [12:31] You shout: when drivers are good, it works well [12:31] You shout: when they're not, well, not so much :) [12:31] Sascha Vandyke: te calleras [12:31] You shout: but as a general rule, and behavior, [12:31] You shout: we see a lot of issues cleared up the moment people download the latest drivers for thei rmachine [12:31] Michael Linden is Offline [12:31] You shout: for some machines this is impossible, [12:31] You shout: like old notebooks [12:31] Durl Linden is Offline [12:32] You shout: but, this is another one of those Viewer 101 things we wish everyone did: [12:32] You shout: make SURE you have the latest from your manufacturers [12:32] You shout: if you don't know where to get them, [12:32] You shout: just search for "drivers" on our blog and you'll see references for ATI, Nvidia, and INtel [12:33] You shout: and if yuo still don't know what I'm talking about ;), IM a Linden or do some googling-it's a fundemental step in maintaining your PC [12:33] You shout: next topic: [12:33] Daten Thielt: DONT FORGEt US MENTORS ARE HERE TO HELP! [12:33] nomo Munz: esto que es??? [12:33] You shout: yes, thank YOU! [12:33] You shout: many people are concerned that the new viewers exclude older cards [12:33] pointside Sunbelter: /Aura we can hear you on the phone [12:34] Karine Koba: shush people shush damn [12:34] You shout: or that we have pushed forward the base that we require [12:34] You shout: we did raise the min. reqt's slightly, BUT [12:34] You shout: in the code, that didn't happen [12:34] You shout: it's more of an attempt to get new users onto better hardware [12:34] You shout: At the LOW setting [12:35] You shout: practically every old card should run as fast or faster [12:35] You shout: LOW [12:35] You shout: for those who don't know [12:35] Aura Jaecies: sorry, didn't realize the mic aws on [12:36] You shout: is in reference to the Graphics Quality/Performance slider [12:36] Flight Band: All Go [12:36] You shout: to get to this, go to Edit [12:36] You shout: Preferences [12:36] You shout: then Graphics [12:36] You shout: by pulling that slider to LOW [12:36] You shout: you are ensuring you're back to basics [12:36] You shout: this is also a GREAT technique for anyone who thinks the new viewer is now slower, etc. [12:37] You shout: there is a 99.9% chance yuo WILL be faster at LOW [12:37] You shout: LOW is close to equal to the old viewer [12:37] You shout: but with settings like draw distance set VERY low [12:37] JoJo863 Nightfire: ao off [12:37] You shout: to understand what is happening here, click the "CUstom" check box to the right of the slider [12:38] Wrestling Hulka: Low turns of Glow and makes old computers Flow. [12:38] Ford Roffo: SHHH [12:38] You shout: that slider is actually controliing the many variables exposed when you click "Custom" [12:38] You shout: it's a basic version of going through and clickign yourself [12:38] You shout: so a great first approach, [12:39] You shout: is start at Low, no matter what card you have [12:39] You shout: then, try bumping it up one step at a time- to Medium, then High, etc. [12:39] You shout: but, I knwo what some of your are concerned about! [12:39] You shout: great performance with Low, but poor detail and draw distance, etc. [12:39] You shout: this is where Custom comes in [12:39] Unmitigated Gall: OMG, this could be on a webpage Pastrami.. OPEN THE FLOOR TO QUESTIONS PLEASE, IM ON MY THIRD CRASH, sorry to be rude, But I thought this was to get input from us, your user base? [12:39] You shout: the BEST practice to do is, [12:40] You shout: Unmitigated, some people do not know this yet, please be patient [12:40] You shout: start at Low, turn on Custom, then try each setting individually [12:40] You shout: this way yuo can get the features you want but scale back the ones you don't [12:40] Blu Heron: Will this be posted on a web page?...would be very helpful resource [12:41] You shout: we've tried to make things as clear as possible with the titles, but you'll have to become a bit of a graphics head if you want to tweak for the way you want! [12:41] Anime Emoticon V2.8: Confused [12:41] You shout: Yes, Blu- it's in multiple places and Torley will be making a tutorial soon [12:41] You shout: I will blog about it too [12:41] Sandor Balczo shouts: IT IS WORKING FOR ME, THANKS! [12:41] Blu Heron: great!!!...thanks much! [12:41] You shout: so, that's the "bottom up" approach to twekaing the viewer [12:42] You shout: and again, know that at Low, every card just as before is supported, and 99% likely you will have a faster experience than 1.18, no matter the card [12:42] CG Linden is Online [12:42] You shout: it's just up to to you to then find the sweet spot with features/speed that you like [12:42] You shout: next topic: [12:42] Alan Beresford: wow, many peaoples have questions.. [12:42] You shout: quick one [12:42] You shout: Zen has just discovered, [12:43] Universal Infinity has no questions really - just a quick suggestion. [12:43] You shout: that if you're on an ATI card [12:43] You shout: and you're in 16-bit color mode in windows [12:43] You shout: you WILL crash [12:43] You shout: we know this in Windows for a fact [12:43] You shout: so, if you're crashign CONSTANTLY with an ATI [12:44] You shout: on startup [12:44] You shout: ensure you're in 32-bit color mode [12:44] Karine Koba crashed after changing my settings to low... laughs [12:44] Alan Beresford: i crash today many times [12:44] Flight Band: All Go [12:44] Ford Roffo: 115 people exactly ;) [12:44] Christian1981 Auer: i can not english repeat in german [12:44] You shout: google this- don't want to take up too much more time on how to do this [12:44] You: next topic: [12:44] Alan Beresford: and the joystick option is very hard to configurate [12:44] You shout: lighting on avatars [12:44] You shout: next topic [12:45] StopAllAnimations: Stopping 1 animations [12:45] StopAllAnimations: Done [12:45] You shout: I'm going to use a photo or two to describe: [12:45] Daten Thielt shouts: IF YOU DONT KNOW HOW TO PUT IT TO 32 BIT RIGHT CLICK YOU DESKTOP AND GO INTO PROPERTIES, CLICK SETTINGS AND CHANGE THE TAB TO SAY 32 BIT THEN APPLY [12:45] Aminom Marvin shouts: One suggestion is to have a quick graphics setup tutorial upon first start. Something to help new users understand just what the graphics settings do. SL has daunting complexity for new users, and making the first log-in experience easy is essential to maintain that initial experience. [12:46] Karine Koba: wait your damn turn to speak damnit [12:46] AlwaysIcey Mapholisto: If I'm stepping on you, I'm sorry. I'm lagging somewhat when I move (like most everyone else) [12:46] SynsualSyn Sawson: weee what language [12:46] Flaran Riggles gave you Note to Pastrami re Invisible Skirts. [12:47] You shout: http://www.gulker.com/blog/wp-content/2007/01/long_shadows_long_day.jpg [12:47] You shout: everyone go there [12:47] Alan Beresford: many tutorials in Secondlife tell the people what to do with the options [12:47] SynsualSyn Sawson: or cuss ya out [12:47] SynsualSyn Sawson: .you can step on me I wont whinee [12:47] Karine Koba: shhhhh [12:48] You shout: so, let me explain about avatar lighting [12:48] Walden Mannonen: okay, seeing shadows cast by a fence [12:48] You shout: in that photo [12:48] You shout: as you see in that photo, most lighting has two components: direct, and ambient [12:48] Iexo Bethune: Cut the chatter people, take it to IMs. [12:49] You shout: in that photo, the yellowish parts, where the sun hits, is direct light [12:49] Karine Koba: yes chat lag is bad people SHUSH [12:49] You shout: the blue parts, in the shadows, [12:49] You shout: that's all ambient light [12:49] Dahlia Eilde: Karine every time you yell at someone you just make more noise, let the presenter handle it. [12:49] Q Linden is Offline [12:50] Karine Koba: damnit [12:50] SynsualSyn Sawson: no kidding [12:50] You shout: so here for example: [12:50] You shout: http://upload.wikimedia.org/wikipedia/commons/thumb/7/75/Cloudy_day_Halgrimmskirkja_Reykjavik_2005.JPG/450px-Cloudy_day_Halgrimmskirkja_Reykjavik_2005.JPG [12:50] Mari Moonbeam: third crash [12:50] You shout: there is no direct light [12:50] You shout: since it's overcast [12:50] Rex Cronon: i thought i was the only one that crashed [12:51] You shout: in computer graphics we have the same thing- direct light and ambient light [12:51] You shout: in the old SL viewer, [12:51] You shout: there was something like 90% ambient light [12:51] You shout: and very little direct from the sun [12:51] SynsualSyn Sawson: OK I m pout of here due to RUDE DISRESPECTFUL PEOPLE [12:51] You shout: so all avatar skins appeared reltively flat and uniform [12:52] Alan Beresford: i think , u can play with the lights in sl, must have the right textures and the right light specs [12:52] SynsualSyn Sawson: [12:50] Cummere Mayo: will you kindly STOP spaming the chat. youre one of the worst ones here. [12:50] SynsualSyn Sawson: I am NOT spamming [12:51] SynsualSyn Sawson: I said two things [12:52] SynsualSyn Sawson: not to mentiont eh cusiing at people [12:52] You shout: with the new viewer, we now have the option to direct all of this [12:52] Karine Koba: ok just leave bye [12:52] You shout: by default, avatars are appearing darker or shadowed [12:52] Kitty Barnett: (if you don't want to see other people's chat... set yourself "Busy" and only Linden chat makes it through) [12:52] You shout: not because anything different or special is being done *for avatars* [12:52] Alan Beresford: aha [12:53] You shout: but because we now handle direct light correctly [12:53] You shout: to undo this, for example [12:53] Karine Koba: oh ty kitty [12:53] You shout: go to World [12:53] You shout: Environment Settings [12:53] Detour Sideways shouts: pastrami so why do attaments and clothing which are exactly the same color, appear different? [12:53] You shout: Envrionment Editor [12:53] You shout: Advanced Sky [12:53] You shout: Lighting [12:54] 0mega Pixel: the seats are broken [12:54] You shout: oh yeah, sorry, make sure you're in Midday first :) [12:54] You shout: World->Env Settings->Midday [12:54] You shout: now, in that Lighting tab [12:54] You shout: put your Sun/Moon Color to zero [12:55] You shout: using the "I" slider [12:55] You shout: and in the Ambient next to it [12:55] You shout: put your "I" at 0.7 [12:55] livinglight Yiyuan: colors are showing differently for me aswell [12:55] You shout: now you're in a much flatter lit world again [12:56] Alan Beresford: i think clothe an d attachments dont have the same lighting [12:56] Daten Thielt: if you do not have atmophiric shaders enabled you will not see a difference [12:56] Alan Beresford: is that right? [12:56] You shout: you WILL see a difference, even at Low [12:56] You shout: so now it's similar to an overcast day- but a bright one [12:56] You shout: Sun/Moon is direct light [12:57] You shout: Ambient is, well, Ambient :) [12:57] You shout: so, heading into into the future [12:57] You shout: two things will likely occur- [12:57] You shout: we will soon make WindLight settings estate-settable and tradeable [12:57] You shout: so some people might like this flatter, old school look [12:58] You shout: but for those who want to get direct light in their scenes [12:58] You shout: avatar skins will probably start being designed brighter and with the new lighting model in mind [12:58] You shout: in order to get SL to hollywood special effects-level graphics [12:58] You shout: having both (direct and ambient) is crucial [12:59] You shout: now, we just have sunny days- [12:59] You shout: but using these sliders [12:59] You shout: you can dictate how much of each you want [12:59] Bridget Beresford: My goodness....all talk about new things and the last week has been pure hell! [12:59] You shout: and get it closer to overcast lighting [12:59] You shout: next topic: [12:59] Ghost Menjou: 3 questions here. [12:59] Iexo Bethune: People, please take it to IMs, we don't want to hear your chatter, we want to hear the Lindens. [12:59] You shout: Sunrise, Sunset- [12:59] You shout: I'll keep this one brief- [12:59] Ghost Menjou shouts: Will the UI be modifyable by an easy setting in prefferences(Color) . [13:00] You shout: some people like the dramatic sunsets and sunrises [13:00] You shout: some hate them [13:00] Conover's Flight-Helper 6.3.3 (WEAR ME!): Flight-helper is ready and operational. [13:00] Petronilla Whitfield: How do we get back to the way it looked before you had us change the settings? [13:00] You shout: oh, Petronilla- good question [13:00] You shout: easisest way- set it back to Midday [13:00] You shout: in World-Env. Settings [13:00] You shout: anyway, re: Sunsets and Sunrise- [13:01] You shout: some like, some hate [13:01] You shout: but once we let estate owners decide, all of that goes away [13:01] You shout: a market will emerge, undoubtedly, for new skies [13:01] You shout: I picked colors I felt would be appealing to new users and old- [13:01] You shout: since midday gives you balance as it is [13:01] Detour Sideways: no there is no fast way to get the old sunset again which was a nice light to build in [13:01] 0mega Pixel shouts: could we include custom sky textures? [13:01] You shout: but, once you all start trading skies [13:01] Zena Juran: Hoooo! [13:02] You shout: we might hold a contest to make a new default day set [13:02] Zena Juran: Hoooo! [13:02] Zena Juran: Hoooo! [13:02] You shout: :) [13:02] Zena Juran: Hoooo! [13:02] You shout: so, point is- you can change the lighting now [13:02] Wrestling Hulka: I vote for Plaid sky day :D [13:02] You shout: and soon ensure everyone at your sim will see what you want [13:02] You shout: last issue: [13:02] You shout: Invisible Skirts [13:02] You shout: I'm letting Zen handle this one [13:02] Reggie Eames: Yes! [13:02] Wrestling Hulka: HOT [13:03] Tim Alvarado: bling off [13:03] Zen Linden shouts: Invisible skirts were not a rendering issue, unfortunately, it appeared to be a networking issues [13:03] Aminom Marvin: best feature ever [13:03] Tidd Kidd: euww aminom [13:03] Zen Linden shouts: I was able to occasionally repro it under heavy packet loss conditions [13:03] Iexo Bethune: Cut the chatter please, people. [13:03] Zen Linden shouts: on both the viewer before and windlight [13:04] Rex Cronon: the network skirt thief? [13:04] Christian1981 Auer: translating in german please [13:05] Tim Alvarado: bling off [13:05] Zen Linden shouts: if you're on a connection with a lot of packet loss (i.e. information not getting to and from the server), you may see this much more often [13:05] 0mega Pixel: http://www.google.com/translate_t [13:06] Zen Linden shouts: like on a wireless laptop far from the router [13:06] Faye Kirax shouts: Packets Lost: 466/20828 (2.2%) [13:06] You shout: yeah, this goes back to the "data vs. paint" analogy- this happens to be a data issue, so we don't paint it :( [13:07] Cerulean Capalini: I crashed a 4th time & was hear just for the skirt issues. Did we come up with a solution as to what we can do [13:07] Iexo Bethune: Keep the chatter in IMs, we DON'T want to hear it people./ [13:08] Zen Linden shouts: unfortunately, fixing it would require a retooling in some of the architecture of how we transfer data from the client to the server and back again. For use an unreliable protocol, UDP, and though we try to do things to make it reliable, we haven't caught every corner case [13:08] You shout: Okay, all of this was pretty basic, I know- so now we're ready for the next phase- before we begin, a few points first: [13:08] livinglight Yiyuan: sorry, didnt mean to bump into you all :/ [13:08] Whispering Hush shouts: thanks zen HOW MUCH MEMORY DO WE NEED? [13:08] Zen Linden shouts: not a memory problem [13:08] Iexo Bethune: Shut up, Hush! [13:08] You shout: I am HOPING I will be able to receive all the IMs [13:08] Whispering Hush shouts: THEN WHY ARE WE ALL RUNNING OUT? [13:09] Michael Timeless: Ok then what GPU and CPU are you using in YOUR LAB [13:09] Zen Linden shouts: The memory leak is another issue [13:09] Whispering Hush shouts: PLEASE MAKE MEMORY LEAKS A PRIORITY [13:09] Roxanne Hynes shouts: PLEASE PEOPLE LET PASTRAMI AND ZEN SPEAK - SOON ASK QUESTIONS IN IM TO THEM........ [13:09] Sumie Kawashima: Whisp, he was talking about the "Invisible Skirt" issue ;-) [13:09] livinglight Yiyuan: memory leaks are cauing alot of problums! [13:09] Wrestling Hulka: I call the memory leak a "Remember the Real LIfe" feature. [13:09] Zen Linden shouts: What we're hunting down presently looks like a leak in one of our libraries. We're presently experimenting with some heap profilers, but it may be a bit of a slog to narrow it down [13:10] You shout: and WE KNOW it's major [13:10] Ollipeist Balogh: UDP is exactly that - UNRELIABVLE! [13:10] Bao Linden is Online [13:10] You shout: okay [13:10] You shout: do NOT send me the same IM multiple times. And keep it clean! :) [13:10] You shout: GO! [13:10] Torley Linden is Offline [13:11] Levy Flanagan: What about teleporting problems that affect one avatar on a routine basis but another avatar whom lives on some parcel has no problems with teleporting. [13:11] You shout: Wow! [13:11] Wrestling Hulka: poor Pastrami :( [13:11] Mari Moonbeam: crash 5 [13:11] Karine Koba: lol [13:11] xvxRUBYxvx Praga: crash [13:11] You shout: noisy bunch, aren't ya? :) [13:11] Andromeda Hird: crash 5 [13:11] You shout: here we go [13:11] Karine Koba: you love it pastrami! [13:12] You shout: I FEEEEED OFF IT [13:12] You shout: and away we go: [13:12] Gwynn Blackburn: Thanks for taking the time to answer these questions Pastrami. [13:12] Unmitigated Gall: Just tired of being ignored by Linden Labs Pastrami [13:12] You shout: one other thing [13:12] Brad Linden is Offline [13:12] You shout: as we answer these [13:12] Monaxy Subagja: is anyone aware of the problem with created textured clothes, which when be put into a box or given to someone, will "lose" the origin clothes type icon (all went as shirt icon) since the 1.19 viewer? [13:12] You shout: please only chime in, ONLY, if it is related to the current issue [13:12] You shout: otherwise we'll never finish [13:13] You shout: Wrestling Hulka: When we MUTE other avatars there are functions that mute their Voice, Sounds, Text, and Particles. Is there any plans in the future to also Mute an avatar's lighting and GLOW? [13:13] Whispering Hush shouts: if we crash we get a free yell on relog k [13:13] Wrestling Hulka calls for a 24 Hour Townhall meeting. [13:13] Abby Callisto: lolllll [13:13] Adeel Cave is Online [13:13] You shout: Runitai, care to answer? [13:14] Runitai Linden: if you have avatar impostors on, muting an avatar will replace them wtith a grey silhouette of themselves [13:14] Rex Cronon: we have to im pastrami the questions? [13:14] Karine Koba: oh good to know [13:14] Karine Koba: yes rex [13:14] OggyWolf Rosewood shouts: How do we turn impostors off! [13:15] Cerulean Capalini: nice demo [13:15] Eddy Ofarrel: is that just using the standard mute option then Runitai? as in there isn't a seperate one for that? [13:15] Runitai Linden shouts: right, just the standard mute option [13:15] Zen Linden: / [13:15] Brad Linden is Online [13:16] Kooky Jetaime: ((OggyWolf - Graphics Preferences)) [13:16] Levy Flanagan: graphisc preferences in edit >>> Preferences hon will allow you to turn the impostor off [13:16] Arawn Spitteler has to turn Avatar Mute Off, to see anyone. [13:16] Arawn Spitteler: Avatar Imposters is impossible [13:16] Wrestling Hulka shouts: TY Runitai [13:16] You shout: Cummere Mayo: Patrami, i have to go, but i have a two part question. 1) why release a viewer that by bug traiges and feedback y'all knew wasnt ready, for release and has cause trouble for 2/3 the population, and 2) why are you dcontinuing to push move viewers that take away options many of us wanted and used? [13:17] You shout: 1) we only have one way to test stability and enhancements [13:17] You shout: we test it internally [13:17] Tidd Kidd: yes, like flashing IM tabs, removing that was a horror story [13:17] Kurz Linden is Offline [13:17] You shout: then wider [13:17] You shout: then wider [13:17] lufpleh Obstreperous: agrees with Arwan, if you have avatar impostors on often all you see is prim hair and shoes, invisible avtars [13:17] You shout: it has to get into your hadsn for a wide enough base for us to improve it [13:17] You shout: ^hands [13:17] Ollipeist Balogh: Internal checks will _NEVER_ find the problems with UDP - you're internal network is too reliable. [13:17] You shout: we will have the *exact* same hardware [13:18] You shout: and yet it will be fine on our machines [13:18] OggyWolf Rosewood shouts: I go to graphics within my pref tab, and all I got is Quality and Performance slider.... as for hardware options... all I got is gamma how the heck do I turn imposters off if I dont have that option! [13:18] Karine Koba: I'm disapointed I was hoping to get answers to my questions. we must have got like 5min of time for that and I'm told that I'm not on topic. [13:18] Karine Koba: see ya later [13:18] Dahlia Eilde shouts: what is with the flurry of stale transactions? And I dont are if his is on the agenda or not since this is an open forum I will take stability over a market of painted skies ANY day [13:18] Whispering Hush shouts: publish your damn internal machine specs [13:19] Eddy Ofarrel: tick Custom next to the quality and performance slider OggyWolf [13:19] You shout: 2) [13:19] Gellan Glenelg: Oggy: Edit, Preferences, Graphics, check "Custom".. look bottom left [13:19] BigPapi Linden: Hush: care to tone it down a bit? [13:19] Ford Roffo: spend money and upgrade .... easy [13:19] Michael Linden is Offline [13:19] Celierra Darling shouts: FYI - the visual muting that Runitai was talking about is probably in 1.20 only, not 1.19 yet... (at least, it's in the 1.20 release notes, not 1.19) [13:19] Ford Roffo: no problems [13:19] Nicolas Sinatra shouts: Amen to that, when can we see some fixes for the stale transaction issues? [13:19] You shout: I agree some things people like get borked [13:19] Sumie Kawashima: Hey, Thats MY Hush you're talking to! [13:19] You shout: the UI teams do their work [13:19] OggyWolf Rosewood shouts: thank you guys ^_^ I get more help from the crowd x3 [13:19] You shout: some good enw stuff gets introduced [13:19] Dahlia Eilde: yah Ford you just send us all that upgrade cheque then will ya? [13:19] You shout: ^new [13:20] You shout: but some goes away- they're always takign surveys and balancing [13:20] Unmitigated Gall: \you dont just bork things, u put people out of business Pastrami!! [13:20] Ford Roffo: then play something you can afford [13:20] Echo Linden is Offline [13:20] Ford Roffo: -shrug- [13:20] Aimee Trescothick: who do the surveys go to? [13:20] You shout: it's tough- most changes recieve 50% glowing praise [13:20] You shout: 50% disapproval [13:20] Mari Moonbeam: 50 % failure rate [13:20] Kitty Barnett blinks... what surveys? [13:20] Dahlia Eilde: Ford i could afford it without a paintedsky tyvm. [13:20] You shout: I'm honestly not sure- [13:20] You shout: it's not my team :\ [13:20] Ford Roffo: i just went out and got a HP gaming lappy cause old dell coundnt handle upgrade [13:20] You shout: I knowz the pixels :) [13:20] Cummere Mayo: I have to agree with unmitigated on that one pastrami. especially when at the bug triage meetings and the release meetings cg hsoted, consnesus was DONT release 1.19.4 yet [13:20] Ford Roffo: sl is free for cgrists sakes [13:21] Cummere Mayo: anywyas i have to go bye all [13:21] You shout: Cummere- [13:21] Aimee Trescothick: I know the UI team do anonymous testing with novice users, but they also need to do the same with experienced users [13:21] Michael Timeless: I don't know about most, but when my system crashes the crash logger cannot send to the server, how do you record your data? [13:21] Aimee Trescothick: or wejust end up with dumbed down software [13:21] You shout: our crashes and fps were higher on all our test machines [13:21] You shout: sorry [13:21] You shout: better [13:21] You shout: always make that mistake [13:21] You shout: crahses were LOWER [13:21] Master Rabeni: is anyone aware of the problem with created textured clothes, which when be put into a box or given to someone, will "lose" the origin clothes type icon (all went as shirt icon) since the 1.19 viewer? [13:21] You shout: fps higher [13:21] You: Master IM me [13:21] You shout: Master IM me [13:21] You shout: anyway, Cummere- [13:21] Master Rabeni: i did [13:22] You shout: it's a test base issue [13:22] You shout: we have on the order of 500 machines [13:22] Dahlia Eilde: Speaking of affording it. The stale transactons have to stop, it's hurting business owners. Do you know ho much money is lost in YOUR linden economy every time you put a hold on transactions on a saturday afternoon? [13:22] Master Rabeni: boy waht a nice bunch of people [13:22] You shout: we get it very stable [13:23] Celierra Darling: (Dahlia - wrong people to be complaining to, they can maybe pass it on but they don't work on that part of the system) [13:23] You shout: then we HAVE to go wider to gather the data to keep improving [13:23] Sumie Kawashima shrugs, I just go out and play ball if it's nice - we all spend too much time inside with this stuff anyways [13:23] You shout: most of us are now on crahs hunting [13:23] You shout: ^crash [13:23] Dahlia Eilde: getting 15 log in failures before actually geting grid access isn't stable. [13:23] pointside Sunbelter: /But your 500 machines are on the same network though right??????? [13:23] You shout: Kokoro Fasching: Is it possible to get a dianostic system, a lite client, that just tests connectivity between the client and the Linden Lab servers on all the required ports, espcially the upload ports? I have gotten many residents that are unable to upload due to port blockages, sometimes at client level, often at ISP level. Need to have Win/Mac/*nix test client. [13:23] Nicolas Sinatra shouts: and then crashing multiple times soon after isn't either. [13:24] Ilana Debevec shouts: SLURLS ARE BROKE! Everytime I tried to click on it, tried to launch a new copy of the client :) [13:24] Gwynn Blackburn shouts: People, PLEASE IM PASTRAMI with your questions! [13:24] You shout: Kokoro- a good idea [13:24] Ford Roffo: Crashing's ok, it's just draws out the sl experience a little longer :) [13:24] You shout: but we don't have anything like that [13:24] Unmitigated Gall: Ilana, I got that issue last night on 1.20... I had to uninstall all versions of SL and reload just 1.19.4 [13:24] Dahlia Eilde shouts: Why? So he can tell us they are off-topic? [13:25] Dirk Talamasca: There must be 50 ways to crash your viewer.. (everybody sing) [13:25] You shout: Karine Koba: Unless I zoom with my camera or that I’m close enough to avatars, i don’t seven see their movements when they walk or type, I have used different driver versions and got the same problem. same for my friends. [13:25] Dahlia Eilde: lol zing [13:25] Abby Callisto: lol@dirk [13:25] Kokoro Fasching shouts: Pastrami - It seems that with the current issues between the data and the paint models, that would be needed.. any plans to work on something like that? [13:25] Sumie Kawashima: You all DO know that there are different teams working on different parts of SL? THe Linden's here might not be on that team. [13:25] You shout: Karine, [13:25] You shout: your issue is almost certainly impostors- [13:25] You shout: do this [13:25] Zero Linden is Online [13:25] You shout: go to graphics in preferences [13:26] You shout: click on Custom [13:26] Everett Linden is Online [13:26] You shout: and move your avatar detail slider to Mid or High [13:26] You shout: if that doesn't work, [13:26] You shout: turn off Avatar Impostors in Avatar Rendering [13:27] You shout: "Tiff Trommler: my only comment...you should cool down on the new features for the viewer, and work on stability....everyone I know crashes a LOT!!! Also getting these smart heap mem errors a lot. and my friends are all getting VERY angry." [13:27] You shout: yes I agree! [13:27] JaneD DeCuir: nice avatar pastrami [13:27] OggyWolf Rosewood shouts: Thanks for the help crowd! Keep on rocking SL and enjoy your crashing x3 Free Tibet! [13:27] Nicolas Sinatra: Yes Tiff! [13:27] You shout: viewer features are slowing way down as we focus on crahses, memory leaks, and stability [13:27] Michael Linden is Online [13:27] Zen Linden shouts: Tiff: We are and we agree. I'm not working on windlight tradable assets until our crash rate is down substantially. [13:28] You shout: it comes in waves- [13:28] You shout: enhance, fix, enhance, fix [13:28] Nicolas Sinatra: indeed [13:28] Cold Spitteler: i dont crash, but it doesnt help when it takes 5 min to rez to move [13:28] You shout: we're in a BIG fix pattern right now [13:28] Ford Roffo: crashing gives you time to eat, pee, feed your pets, do household chores etc.. why all the complaints [13:28] Aimee Trescothick: are the crash buster actively working to pull in all the crash fixes Nicholaz et al have contributed? [13:28] Ford Roffo: it's only temporary [13:28] Nicolas Sinatra: Ford, seriously.. take your nose somewhere else, I bet it'll smell better. [13:28] Unmitigated Gall: Roll back media settings to those prior to the lame implementaition of "Web on a Prim" [13:28] Worsethe Dayafter: @ford - cos' tier, like rust, never sleeps? [13:29] livinglight Yiyuan: i crash alot, but it's how my charactor is looking with the new lighting which keeps me from roaming sl anymore :( [13:29] You shout: livinglight Yiyuan: the new sl -windlight lighting system for faces, skins, clothing and even hair has left clothing made and sold in sl looking drained of color. it was easy to use a face light to make your face show pretty (removing all shadows) but now the new lighting drains the color of your face. i dont know what to do anymore, the new lighting system is effecting myself and everyone who buys clothes all around secondlife, many clothes are not looking the way they are suposed to anymore, and my question is what will sl do about changing everyone's viewers to have a light that is skin, hair and clothing friendly again? [13:11] livinglight Yiyuan: it's tough to tell everyone to change there lighting, it would be better to have it set so that we could have stable lighting and just add color if we like, and not the other way around [13:29] You shout: livinglight- see my comments above about changing direct and ambient light [13:29] You shout: once it's estate settable, all the power will be yours [13:29] JaneD DeCuir: in a few words: its always a step back if you want to make a step forward, some know and some doesnt know how difficult sl is, have you thinked about different viewers for different locations around the world? im not a tech junkie but perhaps it would be a possibility to solve this endless crashes we have always. [13:29] livinglight Yiyuan: i did, but it's tough to tell people who are new how to do this. they just dont understand much of this:/ [13:30] 4Chan Ring of Epic: Runitai Linden a45d005f-142a-4535-9140-5bf8f85d8c52 [13:30] You shout: livinglight, that's why estate-settable will fix it [13:30] JaneD DeCuir: and the new server 2 is much faster then the old [13:30] DR Dahlgren shouts: Whats with the new Release Candidate 1.2 Are you really going to force Dazzle on us.. PLEASE SAY NO!! [13:30] Matthew Linden is Offline [13:30] You: Dithean Ringo: Graphics Card: Quadro FX 700/AGP/SSE2 OpenGL Version: 2.1.2 I had a great experience with RC 1.19.1 (4) but since it became the main viewer, I can't see ripples on the water or glow. I just see giant white splodges. Same with RC 1.20 What has changed and how do I get it back? [13:30] You shout: Dithean Ringo: Graphics Card: Quadro FX 700/AGP/SSE2 OpenGL Version: 2.1.2 I had a great experience with RC 1.19.1 (4) but since it became the main viewer, I can't see ripples on the water or glow. I just see giant white splodges. Same with RC 1.20 What has changed and how do I get it back? [13:30] Amaterasu Cinquetti shouts: what about mainland though? [13:30] livinglight Yiyuan: that sounds wonderfull, i look forward to this. thanks alot for listening!! ^_^ [13:30] You shout: Runitai? [13:31] JaneD DeCuir: boah, 5 lindens... [13:31] JaneD DeCuir: just my 2 cents.. [13:31] 4Chan Ring of Epic: Pastrami Linden 6e02af19-df6f-4c8d-9c0f-e8684e91ec63 [13:31] JaneD DeCuir: *laugh [13:31] BigPapi Linden: File a bug report, that sounds like a driver bug that's getting triggered by some trivial change since 1.19.4 [13:31] BigPapi Linden shouts: File a bug report, that sounds like a driver bug that's getting triggered by some trivial change since 1.19.4 [13:31] Dithean Ringo: ah ok *^_^* thank you [13:31] Runitai Linden shouts: We primarily test on GeForce cards [13:31] JaneD DeCuir: and ATI? [13:31] Runitai Linden shouts: and Quadros use different drivers [13:32] Abby Callisto: I use GeForce [13:32] 4Chan Ring of Epic: No resident named "BigPapi Linden" found in the w-hat name2key database [13:32] BigPapi Linden: Yes and ATI's [13:32] Dithean Ringo shouts: thank you - I'll do that [13:32] JaneD DeCuir: ati is better [13:32] JaneD DeCuir: for me... [13:32] Unmitigated Gall: Guys, 1.2 is causeing big issues with 1.19.4... Please fix that [13:32] You shout: Gwynn Blackburn: So the answer to the invisible skirt issue is... what? [13:22] Gwynn Blackburn: Sorry to bother you, but I crashed. You didn't answer my question yet, I hope? [13:32] You shout: Gwynn [13:32] Shirley Marquez: the Omega drivers let you run the GeForce drivers on Quadro cards -- could be worth a try if all else fails [13:32] JaneD DeCuir: why you have disabled the uuid reading? [13:32] Amaterasu Cinquetti: we can tell (on ati) that is why so many users with those cards have issues *sighs* [13:32] AlwaysIcey Mapholisto shouts: Then why is someone on an 8800 GT having seriuos lag. The example given is "If you use the scroll bars without a video card support, how jittery everything gets" [13:32] You shout: answer is, it's been preliminarily linked to netowkr issues- [13:33] Aimee Trescothick: to be pedantic it's 1.19.1 (4) btw to avoid confusion [13:33] JaneD DeCuir: ati has finer driver adjustments then nvidia [13:33] Arius Questi shouts: grrr, out of memory again, can't even make through meeting, 2 times now [13:33] You shout: so get on a fiexd landline connection [13:33] You shout: ^fixed [13:33] You shout: or a good wireless [13:33] Detour Sideways: so why do skirts work fine in the non WL viewer? [13:33] Iexo Bethune: ATIs are crap anyway. I use GeForce. xD [13:33] Cerulean Capalini: what if we can't? I live in the middle of the country and havd the best dsl. Worked till windlight. Hasn't worked since. I can do nothing? [13:33] Kokoro Fasching shouts: To cut down on memory leak, and stablize client, zoom in on Pastrami tight [13:33] Detour Sideways: and why arent network issues effecting other items? [13:33] Linden Village Networked Kiosk: Thank you! Your notecard will be delivered to you soon! [13:33] JaneD DeCuir: ati is better [13:33] Kooky Jetaime: I'm at 1.8GB, and about to lose it. [13:33] Zen Linden shouts: Detour: i saw the same issue on 1.18 [13:33] Seraph Linden is Online [13:33] JaneD DeCuir: anyway [13:33] Runitai Linden shouts: let's not have a debate over ATI vs. Nvidia, both are fine [13:33] 4Chan Ring of Epic: Cogsworth Linden e1e76ea5-6746-4bdc-8b1c-a9b82c15270c [13:34] Master Rabeni: sorry [13:34] JaneD DeCuir: nvidias are a bit faster in slow resolution settings [13:34] Glenn Linden is Online [13:34] JaneD DeCuir: watch the reviev at thg.com [13:34] You shout: Unmitigated Gall: This is so frustrating!!! THREE IMPORTANT ISSUES: 1) Your mandatory client upgrades are killing schools and teachers, they have budget and hardware issues that you guys seem completely oblivious to. 2) You have redone the Media tools, and broke them terrible. Media tools that used to work flawlessly for group presentations are now completly dead, thanks to the Web on a prim crapola!!! 3) The JIRA is being ignored, important issues are going uncommented on and ignored. [13:34] Master Rabeni: crashed again. twice now since being here. [13:35] Green Linden is Online [13:35] Jeremy Linden is Online [13:35] Master Rabeni: did they answer the question yet? [13:35] Rex Cronon: i crased at least 4 times:( [13:35] You shout: 1) 1.19.0 is the latest mandatory- but we will keep it so for a long time [13:35] Iexo Bethune: At least yours don't get closed for no good reason almost immediately after they're posted, Gall. [13:35] Cerulean Capalini realises she's screwed & stuck on pants. Has no packet loss, no skirt, & has no network issues on her end. Leaves to cry in her unused sl closet [13:35] JaneD DeCuir: any computer is different, that the problem [13:35] Kitty Hirsch shouts: i just downloaded Dazzle right after the "meltdown" it works perfect! i had the same result when 1.19.4 was in the Beta stage..when it became standard it lagged SO bad...wil that happen whe Dazzle (1.20.1) becomes madatory [13:35] Master Rabeni: sad. really sad. it is terrible. :( [13:35] Shirley Marquez: Gall has a point -- the new media parcel code broke some existing content. One example I know about is the CSI:NY toolbar [13:35] DR Dahlgren shouts: NO DAZZLE !!!! [13:35] Ace Altstatter: are you guys all on the beta? [13:35] You shout: mandatory downloads are bad when yuo have a slow connection [13:35] JaneD DeCuir: windlight was more pretty then dazzle [13:36] You shout: I agree [13:36] You shout: but, we have to get people on to recent code [13:36] Kitty Hirsch shouts: i have wireless in the next room [13:36] You shout: it makes debugging and improvement MUCH better [13:36] Shirley Marquez: JaneD, the new Dazzle RC also has WindLight [13:36] DR Dahlgren: DAZZLE UI SUCKS!!! WAY TOO BRIGHT!! I WILL QUIT SL BEFORE I WILL LET YOU FORCE THAT ON ME! [13:36] Sascha Vandyke: well quit now then chat is quiet [13:37] You shout: so we try to balance the advantage of mandatory with the disadvantage [13:37] Rex Cronon: i need sunglasses with dazzle:( [13:37] JaneD DeCuir: i never use it [13:37] Amaterasu Cinquetti: Dazzle gives quite a number of usersmigraines because of the colour scheme [13:37] Kitty Hirsch shouts: Mr. Linden, are you saying as long as i use the Beta products i will not have the lag that the standard has [13:37] Dahlia Trimble: I cant read anything with dazzle :( [13:37] You shout: I believe 1.20 will be out and 1.19.0 will *still* be available [13:37] DR Dahlgren: It totally ruins Night scenes [13:37] You shout: 2) [13:37] Sandor Balczo: LEARN TO SET THE CONTROLS ON YOUR DISPLAY AND PLEASE STOP CHATTING!!! [13:37] You shout: guys, PLEASE STOP THE OFF TOPIC CHATTER [13:38] You shout: We will get to it, I promise [13:38] JaneD DeCuir: its an endless hope for a new stable viewer [13:38] Rowan Linden is Online [13:38] You shout: Media tools and breakage [13:39] Ford Roffo: The last update is the only one ever to have do me any good, things are running a lot better [13:39] You shout: I'm checking on office hours [13:39] You shout: want to point you to the right people [13:39] Unmitigated Gall: kk [13:39] Dahlia Eilde: yeah after you bought a new computer Ford. [13:39] Ford Roffo: no before [13:40] livinglight Yiyuan: things started running smoother for me aswell, but still slow with alot of people around [13:40] Ford Roffo: lol [13:40] Ford Roffo: then i really wanted to kick it up [13:40] livinglight Yiyuan: ...but i still crash alot-lot [13:40] JaneD DeCuir: that endless sinking of the avatar in building mode is also a small problem [13:40] IntLibber Brautigan: When are you going to implement a real fix to allow us to mute the objects owned by griefers that spam people in IM across the grid when the objects are named Linden? That still isn't fixed and Coco Linden is making BS excuses claiming it is. [13:41] Dahlia Eilde: with the old viewer i very rarely crashed, now it's a common occurence especially when using camera. [13:41] jjccc Coronet: is it true that the real reason sl crashes so much is to atificially manipulate the log in figure to make it look like lots of ppl use sl [13:41] Kooky Jetaime: *Crossing my finger hoping that I can hold on, because I'm near to 2GB ram being used by SL, and I'm almost out.. [13:41] Ford Roffo: how many MB in a GB? [13:41] Ford Roffo: ty [13:41] You shout: here we go [13:41] Ford Roffo: ty ty [13:41] Kooky Jetaime: 1024 [13:41] Sumie Kawashima rolls her eyes - and the conspiracy crowd is alive and well in SL. [13:41] JaneD DeCuir: ram using of the client is just stable for me [13:41] You shout: http://wiki.secondlife.com/wiki/Office_Hours [13:41] You shout: Benjamin Linden [13:41] JaneD DeCuir: 2048 low latency [13:42] You shout: he deals with a lot of the UI issues [13:42] Green Linden is Offline [13:42] Enus Linden is Online [13:42] You shout: 3) The JIRA is being ignored, important issues are going uncommented on and ignored. [13:42] You shout: oh yeah, Jira is backlogged- no doubt [13:42] You shout: that's a manpower issue [13:42] Seraph Linden is Offline [13:42] You shout: it's monitored by a number of Lindens [13:42] JaneD DeCuir: jira looks chaotic for non techies [13:42] You shout: but not enough [13:42] Rowan Linden is Offline [13:43] Sumie Kawashima: I'm a not techie and I get it. [13:43] Ollipeist Balogh: He won't work for them. [13:43] You shout: I agree [13:43] Kooky Jetaime: Nicholaz has given up on LL, Whispering [13:43] JaneD DeCuir: im not [13:43] Dahlia Eilde: At one point the memory I was using to run SL was the equivalent of running 4 versions of photoshop. That's insane. [13:43] JaneD DeCuir: a forum was better [13:43] You shout: guys, we know about the memory leaks [13:43] Amaterasu Cinquetti: why have so many of Nicholaz's fixes never been used then? [13:43] Seraph Linden is Online [13:43] You shout: the guy to my right is focused hard core on it ;) [13:43] You shout: and the guy to my left [13:43] You shout: I'm wet there's so much leak work going on around me [13:43] You shout: :) [13:43] Kooky Jetaime: Whispering - Nicholaz won't have anything to do with LL anymore, he's even stopped developing his version of the client. Read his blog, [13:44] Dahlia Eilde salutes the guy to the right and left. [13:44] You shout: so, Jira gets scrubbed [13:44] You shout: but not often enough [13:44] Nicolas Sinatra joints in salute. [13:44] You shout: we're trying- [13:44] IntLibber Brautigan: I have the Linden named object mute bug issue in JIRA now and the only people ignoring it are Lindens [13:44] You shout: we sometimes go by "noise" too [13:44] Seraph Linden is Offline [13:44] JaneD DeCuir: *laugh [13:44] Ford Roffo: SL is FREE [13:44] IntLibber Brautigan: doesnt' work Whispering [13:44] Ford Roffo: I can't complain. [13:45] Runitai Linden shouts: voting on PJIRA issues matters [13:45] livinglight Yiyuan: it's free, but it doesnt mean it shouldnt work [13:45] IntLibber Brautigan: when an object is named Linden, you cant mute it by muting the owner [13:45] You shout: so when we see issues on the blog, and people like Torley keep their eyes and ears open [13:45] You shout: that prioritizes it [13:45] You shout: but there's another thing- [13:45] You shout: back in WindLight's FirstLook days [13:45] You shout: priority went to jira issues, etc. [13:45] jjccc Coronet: try ctrl alt shift = [13:45] You shout: and I'd say we were failry good at solving them [13:45] Land BodyGuard HUD Ultra 2.3b (WEAR-ME!): System ready. (secondlife://Titian/135/223/351/) [13:45] You shout: at least for rendering [13:45] You shout: now, [13:46] You shout: we have our crash reporting tools working better [13:46] Amaterasu Cinquetti shouts: except the ATI render issue!! [13:46] You shout: so we are zeroed in on crash hunting [13:46] Ford Roffo: No, I was saying for free, it's pretty damned good. [13:46] Nicolas Sinatra: LOL patrami, FAIL [13:46] You shout: :) [13:46] Nicolas Sinatra: LOL patrami.. =( [13:46] livinglight Yiyuan: oh, my apologies then :) [13:46] Nicolas Sinatra FAILS even harder. [13:46] You shout: well, we get to a lot- Macbooks used to be a disaster zone [13:46] JaneD DeCuir: with the new 1.9 viewers im always locked after a quarter hour, with the old 1.18 viewer not [13:46] Ilana Debevec shouts: crashes are one thing that's important, but you try walking around with your hair and shoes up your butt! [13:46] Sandor Balczo: AND VOICE ON MAC TOO! [13:47] Sandor Balczo: IN FACT, YOU FOLLOWED IT UP WELL [13:47] Rowan Linden is Online [13:47] You shout: anyway, once we finish crash hunting (because we've gotten the rate appreciabley lower), we will have more time for non crash bugs [13:47] Sumie Kawashima giggles - yep, Ilana! [13:47] You shout: meant above, we *will* have gotten the rate lower [13:47] Amaterasu Cinquetti: no Phil, blame LL for not working with ATI. I am tired of that excuse [13:47] You shout: rate is currently lower, but not enough [13:47] You shout: we work with ATI [13:47] JaneD DeCuir: that cards are cheap [13:48] You shout: some manufacturers are just better about their drivers than others [13:48] JaneD DeCuir: 171€ for a 3870 [13:48] jjccc Coronet: is it true that voice is going to be deactivated soon to save on band width because it hasnt taken off as expected [13:48] You shout: no [13:48] You shout: and please IM [13:48] Ford Roffo: a gal i know was so disturbed with hair and other things always up her rear she jumped in front of a train in rl, luckily she lived [13:48] Runitai Linden shouts: on my desk I have an NVIDIA card, an ATI card, and an Intel 945, enough with the religious ATI vs. NVIDIA debate [13:48] Sumie Kawashima: :-(( [13:49] You shout: I'm going to skip some of the questions that have already been covered [13:49] Runitai Linden shouts: we meet with and work with all three equally, AND apple [13:49] You shout: and to say it for the alst time- [13:49] Unmitigated Gall: TY Pastrami for addressing this stuff on the record.... [13:49] JaneD DeCuir: its pure a pure technical issue, not religion ati vs nvidia [13:49] Iexo Bethune: Sounds like a personal problem more than anything, Ford. o.o She should get counciling. [13:49] You shout: memory leaks are a huge problem [13:49] You shout: we know it [13:49] Ford Roffo: sarcasm my dear [13:49] You shout: you know it [13:49] You shout: it's HUGE on our list [13:49] Amaterasu Cinquetti: oh so those that live say...in Australia where it is 6am!! don't get answers? [13:49] lufpleh Obstreperous: is scroll bars not working on SEARCH ALL tab an ATI rendering issue? [13:49] Ollipeist Balogh: Then why don't you apply the fixes Nicholaz gave you months ago? [13:50] You shout: Ollipeist Balogh: Why do you consistently ignore the contributions of your best OpenSource contributers? Nicholaz Beresford, your top award winning OpenSource developer has become so frustrated he has given up contributing. I know for a fact that you have not fixed the boot-up-your-but problem even though Nicholaz fixed that four months ago. And his BE-v viewer is rock stable - I go for weeks with no crashes. All the new SL Vierwers have crashed within minute of downloading them and repeatedly. There are many memory holes that Nicholaz fixed that are apparently still there . Why? I have sat though this whole meeting with no crashes and Viewer footprint no more than 650MB at worst. The OpenSource people are there to help, not just to amuse you. [13:50] Ford Roffo: :) [13:50] Sascha Vandyke claps [13:50] Detour Sideways: Im on the rc and have crashed 7 times in this meeting so far :P [13:50] Kooky Jetaime: I Second that. Nicholaz has contributed seriously, but it appears that none of his efforts are really put to use, and as such, he's quit. [13:51] Enus Linden is Offline [13:51] Benjamin Linden is Online [13:51] Amaterasu Cinquetti: I third it, only way I can now use SL at all [13:51] Iexo Bethune: Amen, Olli. [13:51] Linden Village Networked Kiosk: Thank you! Your notecard will be delivered to you soon! [13:51] Brad Linden: Ollipeist Balogh: We do our best to review and import patches promptly, many of Nicolaz's patches have been imported [13:51] Benjamin Linden is Offline [13:51] Brad Linden: many have not for a variety of reasons [13:52] Sascha Vandyke shouts: please shout [13:52] Brad Linden shouts: We do our best to review and import patches promptly, many of Nicolaz's patches have been imported, many have not for a variety of reasons [13:52] Jimmy Linden is Online [13:52] JaneD DeCuir: you work with a plan? [13:52] Sumie Kawashima shouts: why not? [13:52] JaneD DeCuir: step by step? [13:52] Ollipeist Balogh: Have you told him those reasons? [13:52] Hamilton Linden is Online [13:53] Kooky Jetaime: If they are so bad as they can't be imported, why does his client's stability make yours look like... I dunno what.? [13:53] Brad Linden: each patch is evaluated individually and the reasons should have been posted on the jira for the patch [13:53] Brad Linden shouts: each patch is evaluated individually and the reasons should have been posted on the jira for the patch [13:53] Sumie Kawashima shouts: a drunken lemur, Kooky? [13:53] Jimmy Linden is Offline [13:53] Brad Linden shouts: if the reasons were not posted, then that is an oversight on our part [13:53] Ilana Debevec shouts: THEY WORK, THEY MAKE A STABLE CLIENT, isn't that a good reason to use them? [13:53] Rowan Linden is Offline [13:53] Glenn Linden is Offline [13:53] Ollipeist Balogh: The difference in stability between his viewer and your is just absurd. [13:54] Amaterasu Cinquetti shouts: ahhh so the shoe up butt, memory leaks, etc that he fixed don't rate? [13:54] Sumie Kawashima shouts: You're not really answering the question. [13:54] Rex Cronon: i just had another crash. what did he say about nicolaz? [13:54] Brad Linden shouts: some of them do not "fix" the bug, they just hide it from showing up, these do not make the client more stable [13:54] Detour Sideways: maybe there was also an oversight evaluating his patches. He has fixed ass-tachments and several leaks [13:54] Arawn Spitteler recaps the general consensus is that Nicolaz does it right. [13:54] Brad Linden shouts: those are the patches that haven't been imported [13:55] Sumie Kawashima shouts: But there are alot that DID make it more stable!! BOO!!! [13:55] pointside Sunbelter: /wait he fixed the shoe up the but, thats sim crossing tp jira? A year old or more [13:55] Detour Sideways: even if they dont "fix" and just hide, its better than dealing with the bug for MONTHS without getting any sort of fix at all [13:55] jjccc Coronet: what date will secondlife be working by [13:55] Rowan Linden is Online [13:55] Ollipeist Balogh: I'll take hidden then. Weeks of stable operation versus minutes before a crash. Yep I'll take hidden. [13:55] Mari Moonbeam: isn't hiding it and not crashing good enough? [13:55] Ilana Debevec shouts: go FIVE DAYS CONNECTED without a crash on Nicholaz viewer = STABLE AS A ROCK. [13:55] Ilana Debevec shouts: not HIDDEN [13:55] Gwynn Blackburn shouts: Why wouldn't a fix that hides a bug be considered as a temporary fix so that people stop suffering from these issues? [13:56] Kitty Barnett wonders what happened to answering questions that relate to Windlight [13:56] Kitto Flora: I'd take hidden over *nothig* any time. [13:56] Prez Pessoa: Pastrami... no more question in your IM? [13:56] Liana Linden is Online [13:56] Nicolas Sinatra: lmao @ jjccc [13:56] Worsethe Dayafter: @brad - sorry, in my limited experience, BE-v does not suck up gobs of RAM and hold onto it as the LL 1.18 and 1.19 viewers do. I just works, crashes are once in a blue moon, RAM usage is better, it's more stable. pretty certain that others have a similar experience to mine. [13:56] Dahlia Eilde: lmao jjccc [13:56] Brad Linden shouts: we're constantly working on improving our process for colaborating with outside developers like nicolaz but we're not there yet [13:56] Garn Conover: there we go [13:56] Ollipeist Balogh: This about new viewers and they are MUCH worse. [13:56] Amaterasu Cinquetti shouts: yeah, I had one, but no answer [13:56] Iexo Bethune: How would an improvement in speed, stability and performance not be a fix? [13:56] Sumie Kawashima: Yeah - are you mad because he uses AlternateCaps instead of using_underscoring? [13:56] Master Rabeni: me too. [13:56] You shout: Brent Jarman: Sometimes I'm sitting and chatting with people, and they will go silent for a long time, and ten minutes later I'll realize I am all alone in this alternate world and I can't stand up and walk anywhere. What causes that and how can I fix it? [13:56] Kooky Jetaime: Brad, if his fixes just "hide" things, there has to be something in them that leads you to what LL would consider a "proper" fix, since you obviously know what the proper fix is, if his is not. [13:57] Iexo Bethune: Sim crash, Brent. xD [13:57] Runitai Linden is Offline [13:57] Prez Pessoa: Brent is right.. a lot of ghost-crashes like this [13:57] Ollipeist Balogh: Ok, I see why he's quit. [13:57] Kona Linden is Offline [13:57] You shout: Brent, not sure- but it's certainly on the data/server end [13:57] You shout: not rednering :( [13:57] You shout: rendering [13:58] Sumie Kawashima: Totally didn't address the question about Nicholaz at ALL :-(( [13:58] Seraph Linden is Online [13:58] Brad Linden shouts: no a lot of the poblems, don't have obvious fixes, the "shoe up the but" bug was a perfect example of that case. [13:58] lufpleh Obstreperous: sounds like Brent crashed!! lol look at your mini-map if its red you've crashed out of SL [13:58] Phil Priestman shouts: From what I've been reading on the blogs from various open source people is that the lindens seem to casting their efforts aside. [13:58] Brent Jarman: It's not a sim crash because other people are still there when I get back, and they say I just disappeared during those ten minutes [13:58] Ollipeist Balogh: But his fix works! [13:58] You shout: Brent I mean communication between you and server [13:58] Amaterasu Cinquetti shouts: I think you excises are just semantics Brad, no woner Nicholaz is disgusted [13:58] Kooky Jetaime: Brad, if it doesn't have an obvious fix, then why does it not happen on Nicholaz's Viewer? [13:58] Iexo Bethune: Then you disconnected for some reason [13:58] You shout: Detour Sideways: why do clothing and attchments light up differently? If I have the exact same color on an attchment and clothing which is supppose to seemlessly match, they appear differnt [13:59] Iexo Bethune: That's a good question, Kooky [13:59] You decline Plasma Cape - Spectrum - (spine) from Ann Otoole. [13:59] Ollipeist Balogh: If you don't tackle the damned useless UDP, what else are you going to do? [13:59] BigPapi Linden: Probably because the normals don't match where they meet. [13:59] Seraph Linden is Offline [13:59] Detour Sideways: Pastrami no you get a differnt color [13:59] You shout: BigPapi can you explain that further [13:59] BigPapi Linden: Sure [13:59] Dahlia Eilde: no lex. He crashed, just like i have multiple times. [13:59] Detour Sideways: and I mention this becauseyou said the avatars arent given any special lighting anymore [13:59] Shirley Marquez: Detour, one of the GOOD things about WindLight is that they are less different than they used to be [13:59] Celierra Darling: (BigPapi, you'll want to shout) [13:59] Detour Sideways: actually in my cases they are more differnt [13:59] Kokoro rang Iexo's bell. [13:59] pointside Sunbelter: /I dont understand how keeping hair on your head and not at your crotch would be a hiding issue?????? [13:59] Master Rabeni: don't have the shout option? [14:00] Brent Jarman: I understand I've disconnected, but it would be nice if the viewer KNEW I was disconnected and told me, rather than make me sit there and think things are going along fine while I am missing what's going on, as JUST VHAPPENED TO ME lol [14:00] livinglight Yiyuan: light on the shirt and light on the prim skirt seem to make one color look like two different ones [14:00] pointside Sunbelter shouts: /I dont understand how keeping hair on your head and not at your crotch would be a hiding issue?????? [14:00] lufpleh Obstreperous: Brent open your Mini-map, it turns red whe you crash [14:00] Iexo Bethune: iexo* And no, because a crash is where the client freezes or just stops. What he's describing sounds to me like a disconnection, which could be related to his internet. If he has DSL, dial up or wireless, that'd be an obvious indication, if he has cable, it could be a rare downtime. [14:00] Detour Sideways: Pastrami this issue isnt about the seems hiding where they meet. Its about colors showing up differnt because the prim is being lit in a differnt way to the mesh [14:00] Ollipeist Balogh: Another joy of UDP - there is NO WAY the viewer can know. [14:00] BigPapi Linden shouts: Detour: When you have to separate pieces of geometry that are being lit by direct light (not just ambient light), the surface normal of each separate part of the object is used to calculate how much direct light is applied to it. Thus, if the two shapes have different normals where they meet, they will be lit slightly differently. [14:00] Brad Linden shouts: pointside: it's because the way he fixed it shouldn't have fixed the issue, it still could show up, and we didn't understand why his fix should work. [14:00] Sumie Kawashima shouts: Brent has a point [14:01] Kooky Jetaime: The Viewer can know its disconnected. Nick's does. :) [14:01] Kooky Jetaime: and gives you a nice little popup [14:01] Bert Linden is Online [14:01] Dahlia Eilde: actually lex i think it has nothing to do with HIM and everything to do with SL™ [14:01] Sumie Kawashima shouts: OMG, Brad, that's ridiculous! [14:01] Sascha Vandyke shouts: Well if it works for all residents and you don't uinderstand it something must be wrong on your side [14:01] Ollipeist Balogh: Screw that, fixd for us is fixed for us. Who cares if it "shouldn't" work. It DOES! [14:01] Kooky Jetaime: Brad, THAT IS NOT LOGICAL! [14:01] Kooky Jetaime: PArdon the yelling [14:01] Steve Linden is Online [14:02] Kooky Jetaime: Your a programmer. [14:02] Brad Linden shouts: we need to set up better channels to discuss how to improve these things with outside contributors rahter than just all or nothing take their patch as is [14:02] Kooky Jetaime: "It works. It SHouldn't work though. IT must be wrong." is NOT the reason to not use something. [14:02] You shout: alright, solved or not- I have to end the Nicholasz talk- [14:02] Brad Linden: it is a reason [14:02] Sumie Kawashima shouts: BUT IT WORKS, MAN! [14:02] You shout: we have over 50 IMs [14:02] You shout: I agree there's good there, let's get to it later [14:02] Brad Linden shouts: any change that we don't understand could introduce a security vulnerability [14:02] You shout: no more nicholasz- it's not WL related [14:02] Ollipeist Balogh: Oh, good god. [14:02] Soft Linden is Online [14:02] Sumie Kawashima rolls her eyes [14:03] Kokoro Fasching shouts: The issue is that much of the view code was done on a patch this/cover this up, which opened new bugs.. they are working to bring a standard framework to the system so that fixed do not open new bugs. That is why they can't use all the Nicholaz patches [14:03] Phil Priestman shouts: So have the open source EXPLAIN it to you.. slowly if needed. [14:03] Kooky Jetaime: Exactly. [14:03] Kooky Jetaime: actually [14:03] Dahlia Eilde: which is exactly why it works so well. [14:03] Jeremy Linden is Offline [14:03] Q Linden is Online [14:03] Brad Linden shouts: agreed Phil: we need to develop betteer ways of having those discussions with outside contributors [14:03] Aimee Trescothick shouts: Brad that's the thing there needs to be a better two way dialog once the patch enters the lab, we submit stuff and then it all goes quiet, we need to be kept up to date with progress [14:04] Zen Linden: headed to a crash hunters meeting. See y'all soon [14:04] Kooky Jetaime: Rob's Open Source Meeting is starting now in Hippotropolis, thats where we should all stand up and fight for Nicholas [14:04] Shirley Marquez: bye, Zen [14:04] Dithean Ringo: bye zen [14:04] Brad Linden shouts: agreed aimee [14:04] You shout: yes Kooky [14:04] Belinda Linden is Online [14:04] You shout: Kaede your post was too long [14:04] Kooky Jetaime: here, let me yell.. [14:04] Aimee Trescothick: yeah, heading to Hippotropolis now [14:04] Ollipeist Balogh: YEp talking to the brain dead here. [14:04] Celierra Darling shouts: About the "different colors" thing - in other words, there's a crease/bend/angle between the surfaces, and the sunlight is hitting one of the surfaces more directly than the other, so they end up different colors since they're lit differently (Is that an accurate translation?) [14:04] Kooky Jetaime shouts: Rob's Open Source Meeting is starting now in Hippotropolis, thats where we should all stand up and fight for Nicholas. South East Corner, can't miss the meeting. [14:05] BigPapi Linden: Celierra: that's exactly right. [14:05] You shout: yes [14:05] BigPapi Linden: Celierra: that's exactly right. [14:05] BigPapi Linden shouts: Celierra: that's exactly right. [14:05] jjccc Coronet shouts: does linden labs think it is exceptble to crash 20 times a day if so why [14:05] Detour Sideways: the entire prim is a differnmt color though, not just where the geometry bends [14:05] Iexo Bethune: Hey Brent, try this. Get XFire, and run it alongside SL, minimized to the system tray. It uses almost no resources, is really quite handy, and moreover, it will tell you when it's disconnected. If XFire disconnects, SL may have too, and that will give you a sort of early-warning system. [14:05] Zero Linden is Offline [14:05] Seraph Linden is Online [14:05] Brad Linden: I have to go to the crash hunters meeting with zen too, later all [14:05] Dithean Ringo: bye brad [14:06] Brent Jarman: Iexo, I have a Mac. A really fast Mac Pro actually. :) [14:06] Rex Cronon: bye [14:06] You shout: Kaede if you can write me a much shorter version here I'll answer it [14:06] Zen Linden is Offline [14:06] BigPapi Linden: Detour, the entire prim can be pointing in a different direction, and I doubt it's a different color altogether (just lit slightly differently). [14:06] Rex Cronon: what is crash hunters meeting? [14:06] BigPapi Linden shouts: Detour, the entire prim can be pointing in a different direction, and I doubt it's a different color altogether (just lit slightly differently). [14:06] Petronilla Whitfield: Bye Brad, thanks for coming [14:06] Amaterasu Cinquetti shouts: when will the ATI render bug be fixed????? [14:06] You shout: Kitty Barnett: If I had ripple water and 128 draw distance and the detail sliders half-way pre-WL, and WL now forces me to use no shaders, 64 draw and the sliders all the way down just to get the same fps I had before, I'm not sure how that's an improvement?... the actual question is: what will actually be done to make Windlight run as well as it did with the *same* settings as the old viewer for older cards? [14:06] Runitai Linden is Online [14:06] Zen Linden is Online [14:06] Iexo Bethune: I think Xfire works on a Mac too. [14:06] BigPapi Linden shouts: Otherwise if it is a completely different color, then definitely file a PJIRA report with pictures. [14:06] You shout: Kitty- this is the result of us trying to match all the cards [14:06] lufpleh Obstreperous: Brent, use the MINI map for goodness sake, if green dots freeze its a warning, if it turns red you have disconnected [14:06] You shout: sometimes we're off by a bit- [14:06] You shout: BUT [14:07] You shout: by using what I discussed earlier with Low and Custom [14:07] You shout: you can get it to the same point [14:07] Brent Jarman: I will look it up, gracias :) And yes, thanks for that lufpleh, I didn't know about the red dots trick :) [14:07] Wayne Babii: mydots dont go red if i crash.... somtimes the back ground does about 10 mins after [14:07] Sumie Kawashima shouts: I still think a popup if you disconnect isn't too big a thing to ask. [14:07] Seraph Linden is Offline [14:07] Kitty Barnett: not even remotely close to the same fps... but thankies for answering though, Pastrami... [14:08] lufpleh Obstreperous shouts: Sumie its not, but we keep shouting for no new features!! [14:08] You: wait Kitty [14:08] You shout: wait Kitty [14:08] You shout: what are you doing, exactly? [14:08] Phil Priestman shouts: and not having to restarted SL everytime we get booted off, just send us back to the connect screen [14:08] Iexo Bethune: No problem, Brent. Also, Xfire supports the standard SecondLife Viewer, so friends there can see when you're playing SL, and even log on as well from there. Lots of other stuff too, but I'll cut the chatter on it. [14:08] Brad Linden is Offline [14:08] Sumie Kawashima shouts: That's not a feature, it's an oversight!! ;-P [14:08] Bao Linden is Offline [14:08] George Linden is Online [14:09] Dahlia Eilde: chat lag rox my sox. [14:09] Everett Linden is Offline [14:09] You shout: Kitty? [14:09] Seraph Linden is Online [14:09] You shout: Sumie Kawashima: Hi - my avatar slides off slightly angled or rounded prims - like for example a vehicle i hve that has a flattened shpere for part of it. Befor H4, I could stand on it, now I slowly slide off it. [14:09] Kitty Barnett: to get the same fps (more or less) using the same settings as pre-Windlight.... if I have to lower details, or give up ripple water... then it's broken (in my own personal narrow opinion).. I should not have to give aesthetics to get the same perofrmance [14:09] You shout: that's a Havok 4 issue [14:09] Bao Linden is Online [14:09] You shout: Havok 4 office hours are at.... [14:09] Kooky Jetaime: Tonight 5pm [14:09] Sumie Kawashima shouts: But usually it's just my viewer that's disconnected, Whisp, all you guys are still happily chatting in Nevi. [14:10] Kooky Jetaime: Content To Hover, Center Sim [14:10] Sumie Kawashima shouts: That's too late for me! [14:10] Pathfinder Linden is Online [14:10] pointside Sunbelter: /Jira great... get in line [14:10] Kooky Jetaime: Then Tuesday, at Noon, same sim [14:10] chocoletkiss Milk: what are the specs for windlight becasue i am using it and cant see nonne of the wonderful changes like the clouds,, and things.. when i switch to a different one it just goes blue [14:10] Sumie Kawashima shouts: okay [14:11] You shout: thanks Kooky! [14:11] Jesse Linden is Online [14:11] You shout: start at Low [14:11] You shout: click on CUstom [14:11] You shout: Kitty [14:11] Amaterasu Cinquetti: that is cos your settings have been put on Low for you chocolate [14:11] You shout: I assure you you can get close if not better than before by tweaking those sliders [14:11] chocoletkiss Milk: yes they are on low should they be higher [14:12] You shout: chocolet, what hardware? [14:12] Amaterasu Cinquetti shouts: what about the ATI render glitch bug that makes Windlight unusable at all? [14:12] chocoletkiss Milk: sent it to you in IM pastrami [14:12] Zi Ree shouts: Kitty.. you write notecard.. for Pastrami.. so he.. can look.. and explain ..or suggest? [14:12] Kitty Barnett: don't want to argue over it :(... I know I get half, have been for months and it's been steadily getting worse with every new WL RC [14:12] Caliah Lyon: yw [14:12] Nicolas Sinatra moves through the crowd silently, slowly reaching his hand into his coat. He has a Linden in sight, as he begins to slide his hand out of his coat. Alas, something is seen in his hand.. it is, IT IS.. an XCite X3? =O [14:12] You shout: Amaterasu, jira link? [14:12] You shout: chocolte, just paste here [14:13] You shout: my queue is too long :) [14:13] Amaterasu Cinquetti shouts: hang on Pastrami [14:13] Bao Linden is Offline [14:13] Jesse Linden is Offline [14:13] Wilson Vandeperck: wtf [14:13] BigPapi Linden shouts: That's an ATI driver bug which they are working on. Make sure you have the latest drivers, Ameterasu. [14:13] jjccc Coronet: before you fix the viewer can you put back the trees in morris welcome area shed ive been asking for a year now and no one is bothered [14:13] chocoletkiss Milk: CPU: Intel Pentium 4 Northwood (3192 MHz) Memory: 1023 MB OS Version: Microsoft Windows XP Service Pack 2 (Build 2600) Graphics Card Vendor: ATI Technologies Inc. Graphics Card: RADEON 9200 Series DDR x86/SSE2 OpenGL Version: 1.3.4955 WinXP Release LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.14327 (Mozilla GRE version 1.8.1.13_0000000000) [14:13] Iexo Bethune: Nicolas, please don't corrupt our poor Lindens. xD [14:13] Bao Linden is Online [14:13] Brad Linden is Online [14:13] You shout: chocolete [14:13] IntLibber Brautigan: linden trees are uber laggy [14:13] You shout: we can *try* [14:13] You shout: bump up to High [14:13] jjccc Coronet: no they are not [14:13] Nicolas Sinatra: =P I must go. Thanks for the opportunity to speak, Lidens, if anything! Ciao! [14:14] You shout: though your machine might not like it :) [14:14] Jesse Linden is Online [14:14] You shout: in Graphics [14:14] BigPapi Linden shouts: A radeon 9200 will not run shaders... Sorry Chocoletkiss [14:14] Logan Linden is Online [14:14] You shout: oh, there you go [14:14] Nicolas Sinatra: Lindens, too. Damn chat lag. [14:14] Frolic Mills is Online [14:14] IntLibber Brautigan: sclupty + flexi? yes uber laggy linden plants [14:14] You shout: but your machine is otherwise good- [14:14] You shout: upgrade your card [14:14] chocoletkiss Milk: oh bummer [14:14] Iexo Bethune: And get a GeForce. [14:14] pointside Sunbelter: / That tree part wasnt too off topic ;) [14:14] You shout: you can get the nice skies [14:14] You shout: [13:11] Nenad Maertens: I saw that it is possible to actibate the "drop shadow" option on objects through LSL even if it's not possible to do so with the editor [13:12] Nenad Maertens: will wee se real shadows soon, and when we can expect them? [13:14] Nenad Maertens: Also: the textures with alpha, seem to render badly (i.e. you have a wall with a window done with alpha and you see in front of that wall what is supposed to be behind) when will that be fixed? [14:14] Sascha Vandyke: well my geforce 8800gtx crashes a lot now lol [14:14] Linden Village Networked Kiosk: Thank you! Your notecard will be delivered to you soon! [14:15] Erica Linden is Online [14:15] jjccc Coronet: other welcome areas have trees why can morris welcome area have them [14:15] You shout: shadows are coming soon- we have some prototypes we're very happy with [14:15] Iexo Bethune: I have a GeForce 7800GS OC. Can't turn stuff ALL the way up, but it does farely well, well enough that I can see all the new shader-related features. [14:15] Abby2403 Perl: I have 8600GTS w/ high speed net and am still stuck under the ground.... [14:15] chocoletkiss Milk: nah thats not going to happen .. I will go outside in RL and see clouds for free.. LOL [14:15] BigPapi Linden: I'll answer the alpha question. [14:15] You shout: hehe [14:15] Bao Linden is Offline [14:15] Seraph Linden is Offline [14:15] You shout: yep, was looking to you, BigPapi [14:15] Amaterasu Cinquetti shouts: Pastrami: it is Jira VWR-3258 (been an issue way back in First Look) [14:16] BigPapi Linden shouts: Without knowing the exact specifics Nenad. It sounds like you're describing an alpha sorting issue. [14:16] Joe Linden is Online [14:16] Abby2403 Perl: how do i get unstuck? [14:16] Iexo Bethune: It wouldn't really cost much to get a 7 Series GeForce, Miss Chocolate. Now that the 9 Series is out, p[rices on the older cards have dropped. [14:17] OOC Textiness whispers: Type /22 to speak in OOC terms. [14:17] Nenad Maertens: Yes I think so papi [14:17] Jesse Linden is Offline [14:17] Bao Linden is Online [14:17] Amaterasu Cinquetti: then you can buy all of us that need them one Iexo (cos some of us cannot afford that) [14:17] Abby2403 Perl: How do I get unstuck?? [14:17] Sandor Balczo shouts: YES NENAD THINKS SO PAPI [14:17] Mari Moonbeam: Abby-tp yourself out-click on map and TP [14:17] BigPapi Linden shouts: All alpha objects need to be sorted according to disntance from the camera. Unfortunately doing this perfectly would make any 3d engine come to a stop. We thus need to do approximate sorting, which isn't always correct. You need to make sure that you don't create transparent or semitransparent objects that overlap, as this will often trigger the corner cases where sorting breaks down. [14:18] Kevin Susenko: Most of the discussion regarding alpha sorting seems to be regarding intersecting objects that the renderer would have a hard time discerning the order, but it also happens on objects with transparent textures that are meters appart from each other and not intersecting. [14:18] Iexo Bethune: I can't even buy myself a better one, this one was payment for an odd job a few months back. I got $5 in my bank account, and it's been holding steady at $5 for the last 6 months. xD [14:18] Abby2403 Perl: k thx a lot [14:18] Nenad Maertens shouts: I have a GeForce 8800 GTS [14:18] Kevin Susenko: *meters [14:18] jjccc Coronet shouts: what is the point of having a fancy graphics card and fancy viewer if there are no trees to look at by that i mean morris welcome area [14:18] You shout: Prez Pessoa: Hello Pastrami, it seems that recent client releases have a degradation in lag the more an avatar remains in the same SIM. With a tp things go better to start to degradate again. Is it something related to a different management of the cache? the memory leack? [14:18] You shout: that's almost certainly a memory leak [14:18] You shout: which, as I've said, is a TOP priority right now [14:19] Phil Priestman shouts: why hang out in newbie areas? There's many more places out there that are better [14:19] IntLibber Brautigan: put up some prim trees jjccc [14:19] jjccc Coronet: in morris yes [14:19] You shout: Dakota Schwade: Inventory & RC Viewer -- Data vs. Paint -- So any problems experienced with Inventory while using an RC viewer, or any viewer, are merely coincidental? The Viewer has no ability to affect Inventory adversely? Thank you [14:19] chocoletkiss Milk: JJCC about the same as having that fancy graphic card to see those trees and you cant because you are crashing.. [14:19] You shout: Dakota, that is almost always the case, yes [14:20] You shout: Eddy Ofarrel: i'm just wondering, based on what you said earlier about updating to the latest drivers, is the OpenGL shader issue in the newer nVidia drivers no longer an issue in Windlight viewers? because last time i updated to newer drivers, most of the graphics options (in the old viewer) stopped working, and i had to roll back to the old ones [14:20] Bao Linden is Offline [14:20] You shout: BigPapi? [14:20] Kevin Susenko: I'm using the latest 174.74 beta nVidia drivers and don't see any issues with Windlight. [14:20] lufpleh Obstreperous: sorry jjccc cant agree with the need for more trees/detail in Morris, it is already one of the laggiest places in Sl [14:20] Abby2403 Perl: Why are you debating over graphics so much? [14:21] jjccc Coronet: try it it out ctrl alt shift 3 no trees and then do it again trees see what a better place it is with trees [14:21] Bao Linden is Online [14:21] Abby2403 Perl: It's my first hour here, how did I know? [14:21] You shout: guys, please trim the tree conversation [14:21] Amaterasu Cinquetti shouts: please can we get answers for Windlight, isn't what this is for? [14:21] You shout: get it?!! [14:21] Abby2403 Perl: lol [14:21] Celierra Darling: hahaha.... :p [14:21] IntLibber Brautigan: newbie areas need to be as low prim and low lag as possible cause you never know what the graphics capabilities are of newcomers, it doesn't matter whether you have the most superduper stuff [14:22] BigPapi Linden shouts: Eddy: I have no idea. You would need to try out the latest drivers on your hardware and let US know... :) [14:22] Garn Conover: Pastrami thats bad since im in the arborculture industry [14:22] Marina Sak: someone deleted my thing!! [14:22] You shout: Master Rabeni: is anyone aware of the problem with created textured clothes, which when be put into a box or given to someone, will "lose" the origin clothes type icon (all went as shirt icon) since the 1.19 viewer? [14:23] Spurs Seattle is Online [14:23] You shout: hmm [14:23] Levy Flanagan: Marina a meeting is going on not a building course :) go to a sandbox to build [14:23] Amaterasu Cinquetti shouts: Pastrami, I gave you the link for the JIRA issue relating to the ATI render bug, did you see it? [14:23] Abby2403 Perl: Looking good! [14:23] You shout: Amaterasu, as BigPapi said, that's ATI's fault- we can't do anything now- [14:23] You shout: have you tried disabling VBO? [14:24] Abby2403 Perl: Well I'm leaving... bye! [14:24] Amaterasu Cinquetti shouts: so for us with ATI cards that have the huge render issue making Windlight uplayable, tough luck? [14:24] BigPapi Linden shouts: Amaterasu: [14:24] Abby2403 Perl: ATI sucks, btw! :) [14:25] Kooky Jetaime: Amaterasu - Are you talking about the big triangles sticking out of places? [14:25] You decline Snapshot : Rollie, Rollie (177, 79, 105) from Wim Hienke. [14:25] BigPapi Linden shouts: We NEVER said tough luck. we said ATI is taking care of it and there's nothing we can do ourselves except help them fix the issue, which we are doing already. [14:25] You shout: and try turning off VBO! [14:25] Seraph Linden is Online [14:25] Amaterasu Cinquetti shouts: yes I am. and don't say turn VBO off, cos that drops framerate to 1 if lucky (as has been told many times) [14:25] Abby2403 Perl: Goodbye, everyone! [14:25] Conover's Flight-Helper 6.3.3 (WEAR ME!): Flight-helper is ready and operational. [14:26] BigPapi Linden: Yes and try turning OFF VBO: control-P-> graphics -> hardware options -> vertex buffer objects. [14:26] Kooky Jetaime: Amaterasu - Switch to Low [14:26] Kooky Jetaime: then notch things back up [14:26] You shout: Master Rabeni, I don't know if other people have that issue [14:26] You shout: but it's likely not WL [14:26] Kooky Jetaime: I think its the Hardware Skinning that is the cause, but I've not been able to confirm it yet. [14:26] Kooky Jetaime: I've not taken the time to fix it on my laptop, I just rolled back to BE-v [14:26] Amaterasu Cinquetti shouts: turning VBO off does NOT fix it when you are then forced to sit in a 1FPS on an empty sim [14:27] Celierra Darling: It's not a fix, it's a workaround to make things usable... [14:27] You shout: it's true- if you mess around long enough in Graphcis Preferences and Hardware Options [14:27] Kitty Burnett: Kooky-the scarecrow effect is due to "Hardware skinning" (the old "Vertex buffer" option) [14:27] BigPapi Linden shouts: Have you confirmed that it drops to 1fps on your end?, alternately try turning off hardware skinning. [14:27] Master Rabeni: ummm? everything is ok tilli pass the item or put it into a box then all skirt boots pants gloves areall shirt icons no matter what i do to correct it? [14:27] You shout: you can get a setting that will work [14:27] Amaterasu Cinquetti shouts: I don't know what hardware skinning is [14:27] You shout: Master, not our part of the code, sorry :( [14:27] Kooky Jetaime: Amaterasu -- graphics preferences, click custom, its there. [14:28] Master Rabeni: who is could you tell me who to ask? [14:28] You shout: do you talk with Torley? [14:28] Master Rabeni: no i haven't [14:28] Kooky Jetaime: Master - that sounds more like a database issue [14:28] IntLibber Brautigan: Walk! [14:28] 4Chan Ring of Epic whispers: A casual walk? [14:28] BigPapi Linden shouts: Master: You need to shout. I cannot read anything you are saying. [14:28] Amaterasu Cinquetti: and yes I have confirmed 1FPS. I have tried every Windlight since the 1st First Look [14:28] Master Rabeni: i have a lot of database missing eroor things now didn't have before [14:28] Amaterasu Cinquetti: it was fixed on one or two versions, then came back [14:29] Seraph Linden is Offline [14:29] BigPapi Linden shouts: What's your graphics card Amaterasu? [14:29] You shout: Amaterasu, at what graphics setting (low, Mid, etc.) do you usually run? [14:29] BigPapi Linden shouts: That was going to be my second question. :) [14:29] Spurs Seattle is Offline [14:29] Master Rabeni: i don't have the shout option? [14:29] Amaterasu Cinquetti shouts: old.....but it works fine on all other viewers ATI9600 [14:30] Steve Linden is Offline [14:30] Runitai Linden is Offline [14:30] Brad Linden is Offline [14:30] BigPapi Linden shouts: Ah, you should be running that on LOW. [14:30] You shout: Master, hit Ctrl+ENter instead of enter [14:30] Zen Linden is Offline [14:30] DR Dahlgren shouts: Cntl Enter = Shout [14:30] Bao Linden is Offline [14:30] Amaterasu Cinquetti shouts: oh, and Dazzle RC does seem to be not so bad in Windlight? [14:30] Master Rabeni shouts: oh ok [14:30] Perkey Felwitch: lol [14:30] Bao Linden is Online [14:31] Seraph Linden is Online [14:31] You shout: Amaterasu, last I'll say on this- if you don't like Low, click Custom, then turn on features ONE BY ONE [14:31] You shout: one of them is avatar skinning [14:31] You shout: something in there is causing you this [14:31] You shout: you just have to find what it is [14:31] Amaterasu Cinquetti shouts: the only time the render issue hits in that is when I am surrounded by alpha textures (in Dazzle RC) [14:31] You shout: I get that it's not VBO :) [14:31] You shout: we gotta move on [14:32] You shout: Cold Spitteler: i have a question about camera movement, in regards to avatar appearence, and pose balls.. if you draw your cam back more the like 10 meters the people become pixelated, and poses ares all messed up [14:32] You shout: that's impostor distance [14:32] You shout: edit [14:32] You shout: preferences [14:32] You shout: graphics [14:32] You shout: custom [14:32] You shout: either turn avatar impostors off [14:32] jjccc Coronet shouts: dont forget to put the trees back into morris welcome area [14:32] You shout: or raise your "Avatar" mesh detail slider [14:32] You shout: but know you won't get as much of a speedup from impostors as before [14:33] lufpleh Obstreperous: time Torley did a video on the effect of AV imposters and how to turn them off [14:33] You: yeah, google avatar impostor tutorial [14:33] You shout: :) [14:33] You shout: yeah, google avatar impostor tutorial [14:33] Seraph Linden is Offline [14:33] You shout: Umbra Lunardi: The Mac client clearly does not perform like the PC client. Will we ever see a Mac client that can give performance anything like the PC client?? [14:33] pointside Sunbelter: /lol trees again [14:33] You shout: BigPapi? [14:33] Monaxy Subagja shouts: thanks all, and bye for now! [14:33] Kooky Jetaime: ok, I've given 2 hours to this meeting, I now have to restart (I'm out of RAM) [14:34] Bert Linden is Offline [14:34] Kooky Jetaime: and I want to make an appearance at Hippotropolis [14:34] Shirley Marquez: My experience has been that the performance of the Mac and Windows client is similar when run on the same hardware [14:34] chocoletkiss Milk: i have a question .. I am learning a lot but i have to go work on this grand opening .. will there be a posting of the Q A from today posted somewhere so i can look at it later .. mayben sent to the mentor group [14:34] You shout: yes [14:34] Shirley Marquez: I've had the two side by side on identical MacBook Pro systems [14:34] You shout: I wll blog about it [14:34] jjccc Coronet shouts: trees are important to the entire plant so stop cutting them down especially in morris welcome area [14:34] chocoletkiss Milk: ok great thank you [14:34] You shout: CUT [14:34] You shout: THE [14:34] You shout: TREE [14:35] You shout: TALK [14:35] You shout: :) [14:35] Iexo Bethune: Drop it, jjccc. [14:35] Caliah Lyon chuckles [14:35] Mari Moonbeam: Big Papi--Mac issues? [14:35] Sandor Balczo shouts: pastrami ban the tree lover! [14:35] Iexo Bethune: Ban the tree hugger! [14:35] You shout: shun the nonbeliever [14:35] Runitai Linden is Online [14:35] Iexo Bethune: Shuuuuuun! [14:35] Hamilton Linden is Offline [14:35] BigPapi Linden: The MAC client has been getting closer and closer to the PC client. Right now there are a couple of issues holding it back [14:36] Joe Linden is Offline [14:36] Flight Band: All Go [14:36] Pathfinder Linden is Offline [14:36] You shout: Michael Timeless: What computers are you using in your lab (CPU, memory, and GPU [13:15] Michael Timeless: Are you aware of a problem with prims disappearing from view at 700 meters and is this possibly related to the invisible skirt issue. [13:22] Michael Timeless: Ok even with 500 machines there must be a preferred machine type isn't there? [13:48] Michael Timeless: Pastrami what machines are used by LL for high end testing? [14:35] Michael Timeless: Is there something I am missing regarding know what hardware is being run at the Lab? [14:36] BigPapi Linden shouts: One relates to how we use the memory slider setting and has been fixed internally but not yet release (it's in the QA process) [14:36] Cinco Pizzicato shouts: those issues are..? :-) [14:36] Rex Cronon: hug a tree:) good for stress [14:36] You shout: Michael, we test on a vast array, [14:37] Dumb Ashbourne: not good for the tree [14:37] BigPapi Linden shouts: So setting your memory slider in hw options to about 0.4 times the amount of graphics memory you actually have will help. [14:37] You shout: but if you're looking for a recommendation [14:37] Michael Timeless: What is the most high end that is what I am looking for [14:37] You shout: Go for the latest GeForce card [14:37] You shout: 8 or 9 series [14:37] You shout: WITH A HIGH SECOND NUMBER [14:37] Runitai Linden is Offline [14:37] Frolic Mills is Offline [14:37] You shout: THIS GOES FOR ANY OF YOU GETTING A GRAPHICS CARD! [14:37] Michael Timeless: IS there a benifit to using quad core [14:37] Michael Timeless: for the CPU [14:37] You shout: The first number isn't nearly as important as the second number [14:38] BigPapi Linden shouts: Then, avatars hw skinning is slightly slower on MACs, but apple is looking into it. Other than that, I recently did a performance comparison on the same hw and the performance was almost identical between Mac and PC [14:38] You shout: for example [14:38] Sascha Vandyke has a quad and a 8800gtx is nice for other things but not sl [14:38] You shout: I'd get a 7800 over an 8200 any day [14:38] Amaterasu Cinquetti would love a new card, but meh, when I win Tattslotto maybe :-p [14:38] Shirley Marquez: Michael: for Second Life, not much. If you're a content creator, though, it will run Photoshop a lot better [14:38] You shout: correct [14:38] Frolic Mills is Online [14:38] Sandor Balczo shouts: BIG PAPI, BY MEMORY SLIDER YOU MEAN THE TEXTURE MEMORY? [14:38] Celierra Darling: If you're shopping, this might be a good resource: http://www.tomshardware.com/2008/04/07/the_best_gaming_graphics_cards_for_the_money/page2.html [14:38] Adeel Cave is Offline [14:39] BigPapi Linden shouts: Sandor: yes [14:39] Nostrum Forder: I see grey people. [14:39] Sandor Balczo: THANKS I AM TRYING [14:39] You shout: Sandor Balczo: First of all, thank you for some interesting tips and for being clear and concise, in spite of my four crashes. Two questions: since I believe that the degrade in performance on my mac from rc 4 to final of 1,19.4 is due to the server code update, do you think we might solve some problems with it or is it caused by some latest addition in the final browser? and two: would it help to set the bandwidth preferences higher in the network tab to imrpove performance? as for the crashes, I am not even guessing if they are related to the overload of idiots here, I have never experienced so many in one night since last September. Thank you. [14:40] BigPapi Linden: You might need to TP for it to take effect (view you're looking at needs to be cleared for it to really have an effect), else try spinning 360 degrees slowly after modifying the texture memory slider. [14:40] Sandor Balczo: YAY [14:40] BigPapi Linden shouts: You might need to TP for it to take effect (view you're looking at needs to be cleared for it to really have an effect), else try spinning 360 degrees slowly after modifying the texture memory slider. [14:40] You shout: Sandor, those are fairly broad questions, and I don't have explicit answers- try what you want to make ti better [14:40] Runitai Linden is Online [14:41] Sandor Balczo shouts: yes but then let me ask you this? what are the bandwidth sliders for? [14:41] Amaterasu Cinquetti shouts: thanks guys (Linden) for the help, need to get the kids up and get breakfast now. BYE [14:41] Sandor Balczo shouts: and thank you :) [14:42] Runitai Linden is Offline [14:42] Erica Linden is Offline [14:42] Prez Pessoa: Amaterasu look at the IM please before to go :) [14:42] You shout: [13:15] Blu Heron: How soon is the new viewer going to be mandatory?...many residents will be locked out of SL...Heres a personal example... [13:15] Blu Heron: With the new viewer my friend can't get SL to launch - gets error message that she doesn't have appropriate driver and not enough RAM. [13:16] Blu Heron: Via phone I walked her through getting the old viewer back...but her SL experience has been been badly harmed...she believes SL is wanting her to buy a new computer! She is discouraged because she is on limited income and has invested a lot of money into SL. Please consider the residents who are happy with the old viewer and operating on borderline specs..Please!! [14:43] You shout: Blu, new viewer will not be mandatory for a long time [14:43] Bao Linden is Offline [14:43] BigPapi Linden shouts: What's her hardware? [14:43] Cinco Pizzicato shouts: how long? [14:43] You shout: yeah [14:43] Steve Linden is Online [14:43] BigPapi Linden shouts: For all we know it could be a pentium 1 with a voodoo 3 graphics card and 32 mb of ram... [14:43] Sheba Ramir: 8086 [14:44] Sheba Ramir: with a 8087 o pro if lucky [14:44] Michael Timeless: Not to be rude, but three days after we were told the last mantadory upgrade wasn't, it was [14:44] luc Almendros: use Onrez viewer! [14:44] Dirk Talamasca digs out VoodooLights screensavers [14:44] Cinco Pizzicato shouts: in my case, year-old MacBook. [14:44] SM Thibaud: people have problems with 6 months old machines [14:45] You shout: [13:15] Iexo Bethune: Um... I'm sorry if this is the wrong time to send questions, but I'm finding it hard to see much through the chatter and lag, but here's my question: I noticed Joystick Flycam around 1.17, 1.18 or so, and it's come to my attention it's been approved in 1.19. Furthermore, in 1.20 it seems to even be in the release notes. I am, of course, very excited about this feature that's been promised for years, and thus I was wondering, when will joystick axis and buttons will be available in LSL for use in vehicles? [13:15] Iexo Bethune: Er, approved = improved* [13:31] Iexo Bethune: Another thing, sorry, patches are the reason for SL's lag, memory leaks and instability. Is LL planning to switch to FIXING things, and cut away the spaghetti code caused by the patches soon? [14:45] You shout: Iexo [14:45] You shout: first question [14:45] You shout: I have absolutely no idea [14:45] You shout: :) [14:45] Iexo Bethune shouts: Poo. ;.; [14:45] Enus Linden is Online [14:46] Cinco Pizzicato shouts: ok. no answer for my question. seeya. [14:46] You shout: let me think whose office hours you should go to [14:46] You shout: Havok would work [14:46] Sheba Ramir: lol ohhh [14:46] Jeremy Linden is Online [14:46] You shout: let me find those [14:46] Iexo Bethune shouts: Yeah, I couldn't figure it out meself, is why I came here, seemed to be general discussion on 1.19, and this is one of the things changed in 1.19. [14:46] You shout: someone pasted them above [14:46] Runitai Linden is Online [14:47] You shout: Andrew Linden Technical issues, SL architecture, physics engine. Tuesdays @ 11:00-12:00 and Thursdays @ 17:00-18:00 [14:47] BigPapi Linden shouts: Pastrami: Excellent turfing of the question to havok..... ;) [14:47] Enus Linden is Offline [14:47] Sheba Ramir: yes a CSI special - free murder with every onrez [14:47] George Linden is Offline [14:47] You shout: Secondly Iexo [14:47] Iexo Bethune: I should prolly find out who's in chanrge of the Joystick thing, so I can give them a free copy of my first joystick vehicle. xD [14:47] Frolic Mills is Offline [14:48] Iexo Bethune: in charge* [14:48] Repo Lagerlof shouts: will SL be in anymore CSI tv shows and if so how do we get in on it ?? [14:48] You shout: the patches don't cause the problems, at least it's not as simple as that- [14:48] Runitai Linden is Offline [14:49] You shout: thigns get updated- [14:49] Celierra Darling: By "patches" do you mean like "bandaids" or do you really mean like open source patches? [14:49] Frolic Mills is Online [14:49] Iexo Bethune: The bandaids. [14:49] You shout: we need to fix security holes, fix problems, and yes, improve the viewer with new features [14:49] DR Dahlgren: Sorry to all, uncontrolled walking strikes again [14:49] You shout: I can explain the last one shortly [14:49] You shout: as a result, new problems arise [14:49] You shout: to say we should have stuck with a viewer 2 years ago isn't right- [14:49] luc Almendros shouts: how can you explain we need to use the ONREZ VIEWER to come in sl? [14:49] You shout: it wouldn't have scaled as well [14:50] You shout: it had securoity issues we've now fixed [14:50] You shout: etc. etc. [14:50] You shout: Repo your mike is on [14:50] Sheba Ramir: Pastrami - any movement towards allowing decentralised hosting of region servers - i.e. by region owner? [14:50] You shout: yes [14:50] Iexo Bethune: No, but it seems to me the more fixes implimented, the less stabile the viewer gets. This seems to be indicative of temporary "duct tape" patches being used as permanent fixes. Is this the case? [14:50] You shout: Though I have no specifics [14:50] Phil Priestman shouts: Whatever happened to the Open Letter patition and Lindens promise to put new features on hold until everything was stable? [14:50] pointside Sunbelter shouts: /Thanks for coughing in my ear with your voice dude!! And you baby is crying also [14:50] You shout: Iexo, not exactly- [14:51] You shout: yu have to realize a LOT of issues are cuased by our scaling- [14:51] You shout: and are server our data side [14:51] You shout: ^or [14:51] BigPapi Linden shouts: Phil. that's what's been going on. [14:51] Phil Priestman shouts: maybe now it is.. sure wasn't before. [14:51] Michael Timeless: So scaling is a problem and were going to expand with cheaper islands, makes sense [14:52] Sheba Ramir: ahem crashed, did i miss my answer? [14:52] You: Michael- [14:52] You shout: Michael- [14:52] Seraph Linden is Online [14:52] Iexo Bethune: Well, mainly I'm referring to the client memory leaks, which are my biggest problem, and the most noticable change since the old days, apart from the wonderful bugs that are still around that occured after... Oh what was it, 1.13, 1.14... The missing image thing, it doesn't happen nearly as often anymore... All the same, what I'm referring to is the client-side memory leak. [14:53] You shout: Iexo, that could have come from anywhere- upgrading to a new version of Visual Studio for our code compiling, for all we know at this point- [14:53] Sheba Ramir: perhaps due to use of so many GNU software [14:53] You shout: it's the same as cars coming out with defects- [14:53] You shout: you'd think after 100 years of building the things it wouldn't happen [14:53] BigPapi Linden: Lexo: we've mentioned numerous times today that memory leaks are being VERY actively worked on right now. [14:54] You shout: complex systems lead to unforseen results- nearly always [14:54] Sheba Ramir: yes thanks - good work! [14:54] You shout: Helaz Saarinen: You did not adress the fact that on 3d video cards you may change the cards 3d settings ? [14:54] You: huh? [14:54] You shout: huh? [14:54] You shout: do you mean using the card's native controls? outside of sl? [14:55] Citlalli Pausch: Hey pastrami can I make some questions? [14:55] You shout: IM them to me please [14:55] Flight Band: All Go [14:55] Iexo Bethune: Well the reason it does is cost-cutting measures on the part of the makers to load their pockets faster. And yes, you have, and I'm glad to hear it, but what I'm asking is if the strategy for fixes is being shifted to more permanent fixes to the code itself, or it that's been the case all along. [14:55] Seraph Linden is Offline [14:55] Multi Gadget v1.52.0 by Timeless Prototype [14:55] BigPapi Linden shouts: IM any questions directly to pastrami! Look at the sign above our heads... ;) [14:55] You shout: Sascha Vandyke: Well then another question, is the binary crash reporter now removed from the viewer? [14:55] Sheba Ramir: good invetment - add a couple more fans to your pc [14:56] You shout: BigPapi? [14:56] Bao Linden is Online [14:56] George Linden is Online [14:57] BigPapi Linden shouts: The crash reporter is ACTIVELY being used. In fact it's been severely overhauled in the last couple of weeks to provide a lot more detailed info on crashes to us so we can do a better job of tracking them down and fixing them. [14:57] Seraph Linden is Online [14:57] You shout: [13:22] Mastorian Kingsford: simple question how do i get my real lands scape distant view back , the wl code makes all sime always have ocean in the distant roads led into qater ect,,, i have always been able to go from 64 to 256 rang for views and see the land now i have water even at 512 range and that flying and mountain views from top of them always show me on island ? [13:22] Mastorian Kingsford: :-) [14:57] Seraph Linden is Offline [14:58] Colton Linden is Online [14:58] Colton Linden is Offline [14:58] Jon Linden is Online [14:58] Joshua Linden is Online [14:58] Iexo Bethune: I think what he's asking for is to have the distance fog back... [14:59] You shout: BigPapi, wanna answer this one? [14:59] BigPapi Linden: Mastorian, there was never any landscape there. :) [14:59] Dazzle Protest: Hello, Avatar! [14:59] Dazzle Protest: Hello, Avatar! [14:59] You shout: [14:59] Dazzle Protest: Touched. [14:59] Dazzle Protest: Touched. [14:59] Dazzle Protest: Touched. [14:59] Iexo Bethune: But the distance fog would hide the water beyond the land you could see. Turning fog distance off would show the water beyond the land sme as WL does. [14:59] BigPapi Linden shouts: The fog was hiding it, and we weren't dawing water, only a flat brown plane out to the horizon. [14:59] Betsy Linden is Online [15:00] Torley Linden is Online [15:00] Bridie Linden is Online [15:00] Zen Linden is Online [15:00] You shout: Regardless, we plan on extending the terrain draw distance. [15:00] Iexo Bethune: Oooo, nice. [15:00] Blue Linden is Offline [15:00] Mastorian Kingsford: i been telling you guys in wl it has this weird effect you see water always as the horizon land view [15:00] Helpless Frog shouts: If you extend the drawing distance will that increase the memory problem? [15:01] Anime Emoticon V2.8: Confused [15:01] Dan Linden is Online [15:01] You shout: Frog: it should not. [15:01] Mastorian Kingsford: even at 512 the water is out there [15:01] Blue Linden is Online [15:01] Leo Linden is Offline [15:01] You shout: Yes Mastorian, 512 is not infinity. Of course you can still see water. [15:01] Iexo Bethune: Yeah, because there's no fog blocking it out bneyond the farclip [15:01] Mastorian Kingsford: before i saw the real lands vallys ect [15:01] You shout: We've never rendered the terrain out to the horizon. [15:02] Shirley Marquez: thank you, Pastrami and BigPapi! [15:02] Pastrami Linden shouts: [13:23] Shirley Marquez: is anybody addressing the memory consumption issue? Earlier when we moved from Brampton to Pooley, my viewer went up to 1.3 GIGABYTES and then crashed [13:24] Shirley Marquez: visiting multiple sims, especially ones with as much going on as these do, seems to be a major problem [13:38] Shirley Marquez: on Dazzle: will we have skinnable UI by the time it goes gold? [13:57] Shirley Marquez: Thank you for facing the wrath of the public... I know that appearing at a meeting like this is difficult when there are so many unhappy people! Keep up the good work, and find ways to make it even better :) [15:02] Pastrami Linden shouts: yes [15:02] Mastorian Kingsford: i saw it since day one stand on sim see the land way off [15:02] Pastrami Linden shouts: probably not [15:02] Mastorian Kingsford: now ocean [15:02] You shout: BTW, we'll be here answering questions another 30-40 minutes. [15:02] Pastrami Linden shouts: thank you for attending [15:02] Runitai Linden is Online [15:02] Q Linden is Offline [15:02] Pastrami Linden shouts: well, I may go a little longer [15:02] Pastrami Linden shouts: but yeah, this is getting ... fun ;) [15:03] Ethan Linden is Offline [15:03] Mari Moonbeam: MUAH! [15:03] Mastorian Kingsford: lol you telling me every one with nvida never could see accross the sims lmao [15:03] Pastrami Linden shouts: xvxRUBYxvx Praga: Do not wish to interrupt but you are aware of the names Central Grid Headquarters and Giant Grid? They are informing people that they are working with LL to later on combine their own lands with yours and selling spots on their regions through ebay. :coughs: Thought you might wish to know. [13:28] xvxRUBYxvx Praga: In the next view. Will there be an option to pan view and return to home view for people who are camping chairs and still looking around them to shop? (I know nothing exciting, but just wondered) [13:29] xvxRUBYxvx Praga: You have to stand up now to get it to return to the home view otherwise, which means getting up from chairs [13:30] xvxRUBYxvx Praga: also noticed that the view windlight to noon is darker now than previous which means one's face looks darker than before [15:03] Shirley Marquez: Pastrami, I would advice LL to hold off on the UI color changes until residents can change them -- including changing them back to the pre-Dazzle colors [15:03] Iexo Bethune: Yes, you turn the farclip up as high as it goes, and you see land as far as the eye can see. The trick here is, as far as the eye can see is cut by the distance fog, which prevented users from seeing beyond their farclip, which would render something similar to what you see in Windlight. [15:03] Zen Linden is Offline [15:03] Object: Hello, Avatar! [15:04] Iexo Bethune: Windlight has no distance fog, so you're actually seeing beyond the farclip. [15:04] Pastrami Linden shouts: xvx: didn't know, not really my area [15:04] You shout: Shirley: You should bring that up at dazzle / RC office hours. [15:04] Shirley Marquez: I'll do that, BigPapi -- thank you [15:04] Mirella Dallagio: Windlight is killing the PC of many friends of mine, and me too [15:04] You shout: No prob. :) [15:04] Runitai Linden is Offline [15:04] Pastrami Linden shouts: Mirella [15:04] Mirella Dallagio: Simply unusable, we had to revert back [15:04] Kitty Barnett: Iexo-it's not just that either [15:04] Pathfinder Linden is Online [15:04] Zi Ree: Shirley: https://lists.secondlife.com/pipermail/sldev/2008-April/009046.html [15:04] Pastrami Linden shouts: if it's killingthem, at least have the, try Low [15:04] Pastrami Linden shouts: tehm [15:04] Pastrami Linden shouts: them [15:04] Pastrami Linden shouts: doh [15:05] Pastrami Linden shouts: otherwise it's probably memory [15:05] Pastrami Linden shouts: which we're on [15:05] Mirella Dallagio: Why should I try low setting son a viewer when the medium one swere fine on the previous ? [15:05] Blue Linden is Offline [15:05] Mirella Dallagio: Why should I see worse ? [15:05] Pastrami Linden shouts: please see above [15:05] Mirella Dallagio: And *SLOWER* [15:05] Blue Linden is Online [15:05] Pastrami Linden shouts: star at low and work up with Custom [15:05] Mirella Dallagio: I did [15:05] You shout: Because the medium setting on the old viewer does NOT match the medium setting on the new viewer [15:05] Mirella Dallagio: I know the knobs [15:05] Mari Moonbeam: low in quality? I crashed? [15:06] Pastrami Linden shouts: xvx: re: the panning, not sure - I'd go to Benjamin's office hours [15:06] You shout: Medium in windlight is a LOT higher than anything in the old viewer [15:06] Benjamin Linden is Online [15:06] Pastrami Linden shouts: http://wiki.secondlife.com/wiki/Office_Hours [15:06] Mirella Dallagio: And anyway many friends of mine have the GC crashing, simply [15:06] Pastrami Linden shouts: re: noon and dark, you can set that [15:06] Pastrami Linden shouts: I mention how above [15:06] Pastrami Linden shouts: will post to blog [15:06] Pathfinder Linden is Offline [15:07] lufpleh Obstreperous: I have one o fthe worst performing graphic card in SL, ATI 200 express, the new viewer has had no negative effect, you just have to adjust the settings to get them to match [15:07] Pastrami Linden shouts: pointside Sunbelter: I am not having any real problems but I was wondering are your 500 test machines on the same network or the same ISP [15:07] Iexo Bethune: Well, I'd love to stay, but I've been saving all these URLs in the SL browser, and if I crash they'll all be gone, so I better kerpoofer. Thank you, Lindens, for answering my questions, and keep up the good work. Bad as people say things are, SL IS making undenyable progress. Bye bye all! [15:07] Pathfinder Linden is Online [15:07] Pastrami Linden shouts: so, let me clarify- [15:07] Pastrami Linden shouts: the 500 number was completely guessed at, for starters [15:07] Pastrami Linden shouts: so don't go quoting me on it! [15:08] You shout: And we're spread all over the world. YES the world! [15:08] Pastrami Linden shouts: yes [15:08] Mari Moonbeam: 500? [15:08] Pastrami Linden shouts: so, it's about as dsitributed and disparate as the generla population's [15:08] pointside Sunbelter shouts: /thanks :) [15:08] Pastrami Linden shouts: AlwaysIcey Mapholisto: What is being done about the QuickTime issue, where you have the latest version updated, yet SL keeps saying it's out of date? [15:08] Pastrami Linden shouts: not sure- BigPapi? [15:08] Pastrami Linden shouts: is this one for Ben? [15:09] Liana Linden is Offline [15:09] You shout: AlwaysIcey: I've heard of the issue and I know *someone* is doing something about it, but it's not really graphics so I don't really have more info, sorry. [15:09] Michael Timeless: Do you have Itunes and Quicktime, when I upgrade both at the same time I got that error. When I went back in and upgraded just quicktime it went away [15:09] Michael Timeless: just a thought [15:10] Pastrami Linden shouts: Whispering Hush: thanks for all the hard work, i noes it must be discouraging to have a viewer seriously borked, but i do remember some viewers that were worse :-) thank you again for all the work you guys did last weekend, i went premium again this week cause of that :-) [15:10] Pastrami Linden shouts: See people- THIS is how you complain :) [15:11] Taibah Takahe laughs [15:11] Brad Linden is Online [15:11] Pastrami Linden shouts: thank you Whispering [15:11] Q Linden is Online [15:11] Pastrami Linden shouts: [13:26] Helpless Frog: I have noticed a recent change where objects less than 1m in size are often not rendered passed 20m. This makes it very hard to work on a building as you have to move and forget the camera panning. [13:59] Helpless Frog: Not sure if you addressed my question about small objects being shown past 20m. My main system blue screened and it took 15 mins to get back on backup system. [14:35] Helpless Frog: Could the Avatar imposter feature be causing the small prim rendering issue? [15:11] Pastrami Linden shouts: BigPapi? [15:12] Phoenix Psaltery: Hey, guys. Sorry I missed the meeting -- we had a wet snow last night (yes, snow) and our power was out for two hours. Can someone give me a copy of the chat log? [15:12] GOLAN Eilde: acer [15:12] DR Dahlgren: I have imposter turned off and it does the same thing to me. [15:12] Kitty Barnett: it'll be posted to the blog, Phoenix [15:12] Pastrami Linden shouts: okay, I'm going to give you all 5 more mins to IM me, then I *HAVE* to kill the queue's growth else I'll never get to eat dinner :) [15:12] Phoenix Psaltery: Great [15:12] You shout: The avatar impostors are definitely NOT causing that [15:12] Dirk Talamasca: and it is a LONG one [15:12] Phoenix Psaltery: See you guys later. [15:13] Pastrami Linden shouts: Acer your mike is on [15:13] Born2be Metall: va te faire enculer [15:13] windyy Lane shouts: i IM'ed you and my questions wasn't answered [15:13] You shout: I think it might be related to the interest list sent from the server, which I think depends on avatar position, not camera position. [15:13] Pastrami Linden shouts: so again, not a rendering issue :) [15:13] Runitai Linden is Online [15:13] You shout: Either way. I know someone was looking into it internally, though I'm not sure what the status is on it. [15:13] Phil Priestman shouts: so its probably a havok4 issue? [15:13] Helpless Frog shouts: I used to be able to see them and now I have to get close. [15:14] You: Shouldn't be havok 4, but I'm not sure. [15:14] You shout: Shouldn't be havok 4, but I'm not sure. (aka don't quote me on that) ;) [15:14] DR Dahlgren: No, it has been doing that for several releases now [15:14] Pastrami Linden shouts: [13:27] Levy Flanagan: Ok problem my wife has (whom can't be here because she lives in Israel in RL) is as follows she routinely has teleportation malfunction on daily basis since the new viewer. She can't tp to othter places that I can teleport to. She routinely has to ask people to do appearance in order for their avatar to look correct otherwise they look like midgets when they truly aren't midgets. Her inventory loads extremely slow when its only got 6000 items mine has 5 times that amount and mine lods before hers does. She submits tickets and gets answer that are word for word what I found out already. these problems happen again and she goes to live chat and they say "SUBMIT TICKET". Her computer is only 1 year old and has half of the hard drive still free like 55 GB still free. It is a desktop and runs Windows. Now do you know of anyway to help her with these problems? Sincerely, Levy Flanagan [15:14] Pastrami Linden shouts: Levy, my guess would be connection- [15:14] DR Dahlgren: Definately not a havoc issue [15:14] Pastrami Linden shouts: not sure what her connection from Israel is [15:15] Pastrami Linden shouts: but it's certainly not part of the WL code [15:15] GOLAN Eilde: if she is using 014 SHE IS FROM ISRAEL [15:15] DR Dahlgren: I have the same issue, and to SF from my home is 4.5 / 512 [15:15] Runitai Linden is Offline [15:15] DR Dahlgren: so not connection issue [15:16] Pastrami Linden: could be load on the system- again, rememebr my data vs. paint analogy [15:16] Helpless Frog shouts: The object visibility became a real problem the other day when I had to walk a grid pattern in an area to make sure that nothing was left behind. [15:16] Pastrami Linden shouts: our team's just painting the data, not moving it around ;) [15:16] DR Dahlgren: .5 cube dissappears at over 20 m [15:16] Pastrami Linden shouts: one more minute for new questions [15:16] Pastrami Linden shouts: [13:28] Arbeloa Tidwell: I'd like to see SL going mainstream and delivering better content. What'sthe objective and strategy given that population growth has slowed to around only 4% per month since July - and that's probably excluding lapsed members? - Thanks [15:16] Levy Flanagan shouts: My wife is froom Israel [15:16] Michael Timeless: Thank you for taking the time to do this today. Now can you get your counterparts to do the same? [15:16] Seraph Linden is Online [15:17] You shout: What's the matter pastrami, don't want to have the first Infinitely long office hours? ;) [15:17] Michael Timeless: lol [15:17] Helpless Frog shouts: I just think it's "overload". :) [15:17] Pastrami Linden shouts: Arbeola- I monitor the stats pretty closely- I know our population and land continue to rise at about the same rate as always, not counting the spike last May [15:17] DR Dahlgren: Must be Salary Exempt [15:17] DR Dahlgren: LOL [15:17] windyy Lane shouts: i have objects in my inventory that won't rez , skirts that wont attach... what happnened?? thank you [15:17] Michael Timeless: Now heading into hour 4 the intrepid Linden team became vulnerable to the other countries of the world..... [15:17] Phil Priestman shouts: overload is so overrated.. just bring out the whip and make him stay. :> [15:17] Seraph Linden is Offline [15:17] Runitai Linden is Online [15:18] Pastrami Linden shouts: Levy, again- my guess would be her ISP [15:18] California Condor is Online [15:18] Pastrami Linden shouts: combined with our load as of late [15:18] Pastrami Linden shouts: but it's not WL code [15:18] Pastrami Linden shouts: "tameen li" <-- (translate) [15:18] Pastrami Linden shouts: ;) [15:18] Mari Moonbeam: that's a magnifyig glass lol [15:19] Wakizashi Yoshikawa shouts: What to do with objects that say when you try to rez them: Object is missing from database? [15:19] Born2be Metall: ki c ka du pez [15:19] Pastrami Linden shouts: alright, question time has ended- [15:19] Pastrami Linden shouts: I will process everything left in the queue [15:19] Dirk Talamasca throws mouse [15:19] Pastrami Linden shouts: but no new ones, please [15:19] Levy Flanagan: well you try explaining that to an Israeli Jew ...Pastrami.....lol she stubborn as helll and thinks that LL is against her....:-) [15:19] Runitai Linden is Offline [15:19] Pastrami Linden: Levy, LOL [15:20] Pastrami Linden shouts: tell her "b'shana, habaha" ;) [15:20] Pastrami Linden shouts: crash rate will be lower [15:20] Pastrami Linden shouts: 13:29] Kitto Flora: Any plans to have real shadows - raytraced from sun ? [15:20] Pastrami Linden shouts: yes, in the works, code written :) [15:20] Dirk Talamasca: I think she wants to make a reuben outta ya [15:21] Zi Ree wants shadows.. much! :) [15:21] Pastrami Linden shouts: [13:30] Rails Bailey: why do the developers assume everyone has a top of the range pc, surely it is in LL's best financial interest to create a client that all can us, not just the elite, or better yet, make different versions for different PC performance [13:31] Rails Bailey: come from a maitnenace background, fix when fail, not fiddle and diddle for no reason [15:21] Pastrami Linden shouts: Rails, to be frank [15:21] Pastrami Linden shouts: we test on GARBAGE machines [15:21] Zi Ree: SL ..run on mine.. even O.O [15:21] You shout: Kitto: not actually "ray traced" but yes. [15:21] GOLAN Eilde: pastrmy why next year ? [15:21] Pastrami Linden shouts: 1.19 may have problems, but it is *not* skewed toward faster machines- [15:22] Pastrami Linden shouts: it runs faster on older hardware than 1.18 [15:22] Pastrami Linden shouts: all the stats keep showing it [15:22] Kitty Barnett: can I trade my puter for an LL garbage one then? :p [15:22] Pastrami Linden shouts: JUST START AT LOW IN GRAPHICS PREFERENCES [15:22] Pastrami Linden shouts: and another important thing- [15:22] Pastrami Linden shouts: crahsing != low end hardware [15:22] lufpleh Obstreperous: I will admit its no slower, its not faster [15:22] Pastrami Linden shouts: sorry, [15:22] Pastrami Linden shouts: crahsing is not equal to lw end hardware [15:23] Pastrami Linden shouts: ^low [15:23] Zi Ree: lol.. coders :) [15:23] Michael Timeless: Thanks again Pastrami, BigpPapi and all the other Lindens for today...bye [15:23] Brad Linden is Offline [15:23] Phil Priestman shouts: uhhh low end? I'm crashing all the time and my system sure isn't low end junk. [15:23] Pastrami Linden shouts: memory leaking is not equal to low end hardware [15:23] Pastrami Linden shouts: exactly! [15:23] Runitai Linden is Online [15:23] Pastrami Linden shouts: we are a socialistically bad viewer right now ;) [15:23] Sheba Ramir: definitely some crashing is overheating of low end hardware! my 2 cents [15:23] Pastrami Linden shouts: equal opporunity, if you will :) [15:23] Zi Ree: overheat mean ..fan broken [15:24] Zi Ree: no.. hardware overload [15:24] DR Dahlgren: I have a P3 with a NVidia 5500 that runs SL just fine. [15:24] Pastrami Linden shouts: [13:31] Abby Callisto: Im just here for a linden bear :P (thought you may like a refreshed IM rather then a lots more angry questions! (this is the end of my questions for today, ty for this meeting, Ive copied it all and will read again later to understand it all better!) [15:24] Sheba Ramir: depend where you live - i need 4 [15:24] Sheba Ramir: fans [15:24] Sheba Ramir: no snow out [15:24] Pastrami Linden shouts: alas, I have no Linden bear. Merely marble rye [15:24] Musimba Yellowknife: Looks like I TPed in just in time for this to end [15:24] Mastorian Kingsford: NO BEARS every get the Purple Guy [15:24] Becky Pippen: Pastrami says 1.19 is better by "all the stats". I crashed four times during the past hour. Those are *my* stats. [15:25] Runitai Linden is Offline [15:25] You: Abby: IM me for my linden bear. [15:25] Pastrami Linden shouts: [13:35] Roxanne Hynes: Earlier you mentioned that everyone should update their drivers to the latest versions, I know that doing that will cause some effects of WindLight to be broken - water/reflection for example. Are there plans to improve driver support or do we just have to wait until nVidia/AMD released new drivers that 'might' support WindLight fully? Thank you;) [15:25] Pastrami Linden shouts: Roxanne, you don't have to put on the red face light, for starters [15:25] Pastrami Linden shouts: oh I had to [15:26] Pastrami Linden shouts: you will have to wait, in those cases, [15:26] Pastrami Linden shouts: since we're tied to their development [15:26] Pastrami Linden shouts: but we work with them closely [15:26] You shout: Wow, I should not have sent and open invitation for linden bears. I just got flooded. ;) [15:26] Pastrami Linden shouts: [13:37] Gwynn Blackburn: I'm on a fixed landline, not wireless. And generally have very negligible packet loss. In addition, I never had this skirt issue before the new viewer. Please reconsider how this bug is viewed. [15:27] Pastrami Linden shouts: Gwynn, really not sure- we tried forever to nail it- it's very elusive [15:27] Pastrami Linden shouts: [13:40] DR Dahlgren: Does LL really intend, as it appears to force Dazzle on us, even when resis feedback is so totally negative? [15:27] Bao Linden is Offline [15:27] Pastrami Linden shouts: I don't know- I'd go to Benjamin's office hours [15:27] Taibah Takahe mutters I love dazzle [15:27] Pastrami Linden: he is in charge of UI [15:27] Pastrami Linden shouts: he is in charge of UI [15:27] DR Dahlgren: I will do that, thank you [15:27] Pastrami Linden shouts: http://wiki.secondlife.com/wiki/Office_Hours [15:27] Kaylee Maradona: going on right now [15:28] Coco Linden is Offline [15:28] Zi Ree: make Dazzle ..usable: https://lists.secondlife.com/pipermail/sldev/2008-April/009046.html [15:28] Dirk Talamasca: Plans are to make it skinnable so you should find a scheme that you will be comfortable with [15:28] Samuel Linden is Offline [15:28] Logan Linden is Offline [15:28] DR Dahlgren: That would be fine - but with out a skin option, Please dont force Dazzle [15:28] Runitai Linden is Online [15:29] Taibah Takahe: It's combined with the 1.20 release [15:29] Taibah Takahe: just an fyi [15:29] Helpless Frog shouts: Q: What graphics feature is being used when you have "Hardware Skinning" enabled? [15:29] Dan Linden is Offline [15:29] Leslie Bellios: Good question, I have no idea wat that means either [15:29] Celierra Darling: DR - it's going on right now, head to http://slurl.com/secondlife/Beaumont/148/155/46/?title=Linden%20Village [15:29] Zen Linden is Online [15:30] Pastrami Linden is Offline [15:30] Runitai Linden is Offline [15:31] Levy Flanagan shouts: TY Pastrami ..Night everyone [15:31] Pastrami Linden is Online [15:31] Coco Linden is Online [15:31] Pastrami Linden shouts: wow [15:32] Celierra Darling: Test? [15:32] Phil Priestman shouts: ah there is justice, a linden crashed too. [15:32] Conover's Flight-Helper 6.3.3 (WEAR ME!): Flight-helper is ready and operational. [15:32] Pastrami Linden shouts: 3.5 hours with this many people and no crash.... till now [15:32] Pastrami Linden shouts: see people, that's pretty stable :) [15:32] Celierra Darling: >.> [15:32] Pastrami Linden shouts: be back in a sec [15:32] Pastrami Linden accepted your inventory offer. [15:32] Mari Moonbeam: no crash- I had 7 of 'em and I havea 2 gig iMac-not trash hardware [15:32] Sheba Ramir: ok everyone turn AO on and see if we can crash it lol [15:32] Coco Linden is Offline [15:32] Helpless Frog shouts: Thanks for letting us "abuse" you! [15:33] Seraph Linden is Online [15:33] Bao Linden is Online [15:33] Phil Priestman shouts: aos won't do it, bring out the bling. [15:33] Taibah Takahe: No bling, please! [15:33] Celsia Lameth: Nooooooo [15:33] You: I'm having inventory issues (too much demand). I give everyone here permission to IM me after the meeting if I haven't already sent you a bear and I will send you one. Promise! [15:33] Lone Jacobs shouts: bling = lag! [15:33] Dirk Talamasca: ok no bling... [15:33] You shout: I'm having inventory issues (too much demand). I give everyone here permission to IM me after the meeting if I haven't already sent you a bear and I will send you one. Promise! [15:33] Dirk Talamasca: poofers instead [15:34] Celsia Lameth: bling = burning hellfire of 1000 suns c.c [15:34] Advanced Object-Scanner HUD 2.1a (WEAR ME): The scanner on steroids - secondlife://Titian/135/223/351/ [15:34] Leslie Bellios: I suggest an underwear party to get rid of any lag myself. :) [15:34] Pastrami Linden shouts: alright [15:34] Pastrami Linden shouts: so, since I lost all my pending IMs [15:34] Pastrami Linden shouts: I'll open it for 10 mins to IM me [15:34] Pastrami Linden shouts: go! [15:34] Leslie Bellios: Oh noooooooo [15:34] bigjr Slade shouts: the 1.20 have new design bars... can i change to the old style ? ok is not a question for .1.14 :-) but i hope you can me tell yes you can change :-) [15:34] Bao Linden is Offline [15:34] lufpleh Obstreperous: nooooo [15:34] Pastrami Linden shouts: he, managed to get to a lot of them! [15:35] Mastorian Kingsford: lol i place a pizza to bribe you for a bear and lame client crashed haha [15:35] Helpless Frog shouts: Pastrami, you just love getting "fried". :) [15:35] Seraph Linden is Offline [15:35] Musimba Yellowknife: mmmmm. Pastrami on rye with a side of potato salad. [15:35] Leslie Bellios: Great, now I'm hungry [15:35] Musimba Yellowknife: Sorry. You shouldn't have named your AV after one of my favorite foods. [15:36] Mastorian Kingsford: lol figured the pizza was sure way for bear haha [15:36] Dirk Talamasca: Philip is passed out in the next cubicle.. Pastrami is just trying to look busy [15:36] Coco Linden is Online [15:36] Phil Priestman shouts: he's named Pastrami and looks like mr. potatohead.. hmm [15:36] Kitty Barnett: lol [15:36] Pastrami Linden shouts: [15:34] Dirk Talamasca: I have often wanted something like this even before Windlight.. Is there a way that a button that can switch you from preferred settings to low settings could be added to the taskbar OPTIONALLY? This makes it much easier to switch settings when you enter a place where there is really no need for a greater draw distance etc. [15:36] Coco Linden is Offline [15:36] Helpless Frog shouts: Where's the Mrs. Potato head? [15:37] Helpless Frog shouts: Great idea [15:37] Pastrami Linden shouts: Dirk [15:37] Leslie Bellios: Custom settings sets that you can choose from! [15:37] Phil Priestman shouts: he was on stage but now he looks like a piece of bubblegum [15:37] Bao Linden is Online [15:37] You shout: a good idea, but fairly easy to do with Preferences [15:37] George Linden is Offline [15:38] BigPapi Linden gave you [14:50] Pastrami Linden shouts: it had securoity issues we've. [15:38] You shout: [15:35] Leslie Bellios: Sometimes after I crash or just relog I come back to find most people Ruthed. Is there a way I can clear this without having to log off and back on again? [15:35] Leslie Bellios: Can you please make the preference files and cache on multiple copies of the Mac client seperate? I'm pretty sure two programs trying to write to the same preferences file is not good and is causing crashing when I need to be in two places at once (like right now). [15:38] Dirk Talamasca shouts: sometimesif you land and the lag is atrocious it is not so easy to pull up preferences though [15:38] Helpless Frog shouts: In order to get something like a good render time here I had to have the UI stop rendering a bunch of things. So a "quick change" preferences option would be good. [15:39] You shout: 1) not that I know of [15:39] Bao Linden is Offline [15:39] George Linden is Online [15:39] Sue Linden is Online [15:39] You shout: 2) that's a good idea, BigPapi, do you know anything about that? [15:40] BigPapi Linden shouts: multiple preference files? [15:40] Citlalli Pausch: Ty Pastrami, have to go now, I hope you'll help me with my questions [15:40] Helpless Frog shouts: A simple toggle between two saved settings would be good. [15:40] Mari Moonbeam: Yes! [15:41] Leslie Bellios: Yes, BigPapi, right now multiple instances of the viewer use the same preference files and cache, which I would think is bound to cause problems [15:41] BigPapi Linden shouts: That would be impractical right now, as that would require a lot of re-architecturing for one feature. [15:41] Runitai Linden is Online [15:41] BigPapi Linden shouts: Leslie: its fine if you don't change things differently in both viewers. [15:41] Sheba Ramir: if you need internet cafe connections to SL youll need a T1 connection too [15:41] Eleonora Porta: was ot a crash test for stability? lol! [15:41] Zi Ree shouts: use .. "-settings" ..command line.. switch [15:42] WeedMan Waco: hello [15:42] You shout: [15:35] Kitty Barnett: Object-object Occlusion has been an on/off problem with WindLight (currently somewhat glitchy again - was JIRA'ed with RC4)... is this getting looked at all? [15:42] WeedMan Waco: can someone help me [15:42] Leslie Bellios: That's just out of my mind's reach, Zi Ree :) [15:42] WeedMan Waco: send me a im [15:42] WeedMan Waco: help me [15:42] You shout: probably- Runitai looks at occlusion pretty frequently [15:42] Kitty Barnett: thankies :) [15:42] Cherry Kirktown: Where are comman line options for RC 20 documented? [15:42] You shout: [15:35] Zi Ree: Not sure if this question has been asked yet: When editing objects, the outlines now get drawn a little bit "earlier" in frame time, causing them to blur away from the object while camera is moving. Did you see this behavior already? Thanks! :) [15:36] Zi Ree: (on 1.20 (RC0) that is) [15:42] Runitai Linden is Offline [15:42] You shout: Yes I did see this! [15:43] Zi Ree shouts: wee! so.. fix? ;) [15:43] You shout: hehe, I will tell and communicate it [15:43] WeedMan Waco: hey [15:43] You shout: [15:35] windyy Lane: greetings!! since the new viewer i have objects in my inventory that will no longer rez..also some skirts and attachments will not attach..any solution? thank you [15:36] windyy Lane: i run 2.6 duel core, 4 gb ram, gefore 8800graphic and am on 1.5 dsl [15:43] WeedMan Waco: someone help me [15:43] Bao Linden is Online [15:44] Runitai Linden is Online [15:44] WeedMan Waco: hello [15:44] WeedMan Waco: anyone [15:44] You shout: windyy, that's not a viewer issue, unfortunately, probably just our increased load as of late or other server issues [15:44] Svetlana Varriale: havok 4 is bad why didnt they keep havok 3 it was better =( [15:44] You shout: here's the link again to those types of issues and what causes them: [15:44] Q Linden is Offline [15:44] BigPapi Linden shouts: Svetlana it was NOT better. And it was Havok 1, not 4. [15:44] You shout: https://wiki.secondlife.com/wiki/Service_Disruptions [15:45] windyy Lane shouts: thank you so very much [15:45] You shout: btw new question time is OVER [15:45] You shout: I will process what's left and wrap it up [15:45] You shout: my poor fingers [15:45] Runitai Linden is Offline [15:45] Bao Linden is Offline [15:45] BigPapi Linden shouts: Pastrami has put his cartoon foot down. ;) [15:45] Phil Priestman shouts: indeed, except for the bouncy avs and vehical physics, Havok4 is alot better [15:45] Celierra Darling: Thanks Pastrami :) [15:45] You shout: [15:35] luc Almendros: Pastrami: what can you say to the skin/clothes creators? No one sees the same thing, how can we work on hour creations. Are we condamned to wear face and body lights? You and Bigpapi, are you wearing these so special avatars to avoid these problems? thx :) [15:46] You shout: luc, don't know if you were here earlier, but all this will be solved when we let estate owners control the lighting [15:46] BigPapi Linden shouts: Also, let me quickly address face and body lights. [15:46] Sue Linden is Offline [15:46] You shout: frankly, the new settings are much more accurate and I'd love to see people adjusting their content for it, but once you can control it on an estate, you will be in control anyway ;) [15:47] BigPapi Linden: They do not work for everybody right now, and they often break content for builders (there are only 6 dynamic lights to go around in the scene) [15:47] You shout: now I cede the floor to BigPapi [15:47] BigPapi Linden shouts: They do not work for everybody right now, and they often break content for builders (there are only 6 dynamic lights to go around in the scene) [15:47] Michael Linden is Online [15:47] Eleonora Porta: Hi everyone; thanks Pastrami for your time and patience [15:48] Svetlana Varriale: how come from far away people get all blocky like in paint program [15:48] BigPapi Linden shouts: You should NOT be using face or body lights period and they may get prioritized AFTER scene lights in the future. [15:48] Kitty Barnett: whoo :) [15:48] Leslie Bellios: BigPapi, but didn't you guys say earlier you might be changing the day cycle again? [15:48] luc Almendros shouts: ok thank you [15:48] Leslie Bellios: How can we make stuff accurately based on this day cycle when the lighting may change again in the future? [15:49] Frankie Fischgall: 417444444545454444444444444444444444444444444444666666666666666666666666666666666666666666666666666666666666666666666hynfydhdhfdhrjkhsdkj kdhghdfkjghfkjhgjk fh kjfkjekkdfjl;kzsjljdsakl;jaskl;jfksajflkajfl;kajflkjlaksjalfdjlakjsklfjal;fjdsio;aufkdfkjdivijifjeifnivcnimndinfojviom adnsduhfgds;j;kmsncvkih;ncdsknjnbcjdbuivbnakjnjkdnasndfkj;hdjafffjnewknjknjkbdajhsddjklfjlsa;hdfjkhdkjvnbbjkshnkajbskjhabnjkdsahfjdn cjkdfhjokfhfiodpfkpjppppppppppppppppppffffffffffffffffffffffdklllllllllllllllllllqqqqqqqqqqqqqqqqqqqqqqqqqqwwwwwwwwwwwwwwwwwwwwwwwweeeeeeeeeeeeeeeeeeeeeerrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrttttttttttttttttttttttttttyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuiiiiiiiiiiiiiiiiiiiiiiiiiiiiioooooooooooooooooooooooooooooooooooooooooooopppppppppppppppppppppppppppppppppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaassssssssssssssssssssssssssssssssssssssssssdddddddddddddddddddddddddddddddddddddddddddddddddddddddddfffffffffffffffffffffffffffffffffffff [15:49] Mastorian Kingsford: ? [15:49] Kitty Barnett: pet on the keyboard? :o lol [15:49] BigPapi Linden shouts: Frankie: Don't do that again. [15:49] Frankie Fischgall: You shut up [15:49] Celierra Darling: Eloquently put? :P [15:49] Helpless Frog: Like I couldn't guess. :D [15:49] Svetlana Varriale: wow lol [15:49] Dirk Talamasca shouts: It works great for me but the memory issue... keep up the great work guys! [15:50] Mari Moonbeam: /cursy2 [15:50] BigPapi Linden: Well, I warned him and now he's gone. [15:50] You shout: lulz [15:50] You shout: [15:36] lufpleh Obstreperous: scroll in new SEARCH ALL tab is not working, worked in some of the last RC's but not in final release. what is the reason, is there a work around? [15:50] Lone Jacobs: ya bannville [15:50] Bao Linden is Online [15:50] Mastorian Kingsford: i saw a frying pan swinging haha [15:50] You shout: lufelph, not sure- [15:50] You shout: I'd raise it at Benjamin's hours [15:50] You shout: he does UI [15:50] You shout: [15:37] Sheba Ramir: HI pastrami - my question - can region owners set up their own LL server to ensure good regional reponse - in my location there is also a request for more "parental controls" i.e. sharia law and a regional server is prefered [15:51] Cherry Kirktown: who does command line options? [15:51] Svetlana Varriale: i have a frying pan i can hit people with it lol [15:51] You shout: Sheba, that's on our roadmap- but not sure when [15:51] Runitai Linden is Online [15:52] You shout: [15:38] WeedMan Waco: hello [15:38] WeedMan Waco: can you help me [15:52] You shout: what's your problem? [15:52] You shout: beyond glaucoma and the munchies? [15:52] Soft Linden is Online [15:52] Mari Moonbeam: lol [15:52] Celierra Darling: ? [15:52] Charm Perway: rofl [15:52] BigPapi Linden shouts: LOL [15:52] Mastorian Kingsford: lmao [15:53] You shout: well it looks like WeedMan just kind of wandered off.... [15:53] You shout: on to the next one [15:53] Beryl Destiny shouts: I set the option "send IM to Email" on and have some strange emails. Is the address before "@im.agni.lindenlab.com" unique? [15:53] Mari Moonbeam: off eating inventory [15:53] Phil Priestman shouts: you mean Zoned out [15:53] You shout: [15:43] Celsia Lameth: Will we ever see anything like Light Occlusion? Objects blocking out light. [15:53] You shout: yes- shadows [15:53] You shout: coming soon (tm) [15:53] Runitai Linden is Offline [15:53] Celsia Lameth: wewt! [15:53] Svetlana Varriale: whats everyone talking about shadows for i dont see any [15:53] Zi Ree shouts: yay! [15:54] You shout: [15:45] Eleonora Porta: my question is 14,11 now you're replaying question of 15,36..mmh I have no hope ...may be I was in crash when you answerded me. What apity! It's too late see you next time and thank's for your help everyone. [15:54] You shout: Eleonora what was your question? [15:54] Mastorian Kingsford: hey he was trying to say this----->WeedMan Waco: well since i installed the updated SL my av and everyone elses av ar ghost like [15:54] Frolic Mills is Online [15:55] You shout: I would advise he turn off avatar impostors [15:55] You shout: OR [15:55] Sallyanne Forcella: I would like to know why I'm missing clothes from my inventory?? [15:55] You shout: so would we [15:55] Sallyanne Forcella: only have partial clothing [15:55] You shout: see above :) [15:55] You shout: OR [15:55] You shout: raise Avatar mesh detail [15:55] You shout: all of this is in Graphics Preferences when you click on CUstom [15:55] Sallyanne Forcella: raising Avatar mesh detail will slove the problem with clothes missing? [15:56] You shout: no, this is WeedMan's ghost people [15:56] Sallyanne Forcella: oh sorry [15:56] You shout: I think paranoia is to blame, but that's a known symptom ;) [15:56] Sallyanne Forcella: I thought it was for me [15:56] You shout: okay all, THAT IS IT!! [15:56] Helpless Frog shouts: Thanks again Pastrami and BigPapi. [15:56] Wakizashi Yoshikawa shouts: i would like to know (already asked this) did Object missing from database when trying to rez it means my build is went void() ? [15:56] Kitty Barnett: thankies, Pastrami and BigPapi for lasting 4 hours :) [15:56] Celierra Darling: Sallyanne - this is probably the wrong group of people to ask about that, that sounds like it should be server-side / database problems... [15:56] Svetlana Varriale: i want to know why i have chat lag, i type something in and it doesnt come up till about 8 second later [15:56] You shout: I can no longer see straight, but rest assured all of this will be on the blog! [15:57] Charm Perway: CHat lag that is out of order to boot [15:57] Sallyanne Forcella: Oh..thanks Celierra...I really appreciate that... [15:57] Zi Ree shouts: Pastrami ..BigPapi ..great meeting! [15:57] Sallyanne Forcella: sorry all [15:57] Celsia Lameth: Thanks Pastrami and BigPapi! [15:57] Sallyanne Forcella: I'll just leave then ... [15:57] Zzzyen Graves: Thanks Pastrami and BigPapi! [15:57] You shout: thank you all for attending! [15:57] BigPapi Linden goes pass out